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Planet Pokémon Legacy is the continuation of Planet Pokémon, a massively multiplayer online role-playing game inspired by the original games and the anime for Windows and Linux OS. The game is fan-made by fans for fans and shares no connections to the real installments of the Pokémon series developed by Game Freak. Through exploration, battles, and trades, players will be able to befriend hundreds of Pokémon.

You embark on your journey controlling a fully customized character from a third-person perspective, navigating them throughout an expansive and diverse region. Gameplay revolves around capturing and battling Pokémon, engaging in a wide variety of activities with other players, and exploring the world using skills learned throughout your adventure.

During your journey, you must find and capture Pokémon to record their information in your Pokédex, an in-game encyclopedia designed to help catalog your findings. Your adventure will be faced with countless hardships. In addition to the many players and potentially dangerous wild Pokémon you'll encounter along the way, you'll also have to be watchful of despicable groups of Pokémon criminals who seek nothing but evildoing.

Planet Pokémon Legacy takes the beloved mechanics of the Pokémon franchise to a whole new level: fusing the strategy of the handhelds and action-packed combat of the anime with the immersive social aspects of an MMO. With a wide range of playstyle options and a vibrant community of players from around the world: there's no telling what will happen on your quest to become a Pokémon master!

Pokémon © 2002-2016 Pokémon. © 1995-2016 Nintendo/Creatures Inc./GAME FREAK inc. TM, ®, the Pokémon logo and Pokémon character names are trademarks of Nintendo. Planet Pokémon Legacy is not affiliated with Nintendo/Creatures Inc./GAME FREAK inc in any way. All assets are 100% hand-crafted by PPL Team and those who rightfully own it.

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Hi friends!

It's been many months (years?) since this game has stopped development, and I STILL receive support questions. So, I wanted to clear this up:

This game is no longer running.

I, endie, have not been involved with the team for some time, and shortly after I left, the team changed the direction of the game from the old version of the game I helped develop. You may understand that there are two versions of the game that were previously available: Planet Pokemon Legacy, and Planet Pokemon Old (which is the version I contributed to). Both version, as I know it, no longer have a working server.

The way Cains wrote the client/server, admin keys were hardcoded into the infrastructure, so I cannot even distribute a version of the client/server for people to host on their own as hosts would not be able to moderate their own servers. I, endie, never received a complete codebase for the game so I cannot even make the necessary changes to make the client/server accept new admins.

The website, planetpokemon.net, for whatever reason, still hosts downloads for the PPL and PPO clients even though there is no running server.

The cessation of development was due to a number of factors, but largely in part to conflicting schedules, and conflicting scope projections from various developers. Even though I may not have left the community with a smile on their faces, I believe I speak for the rest of the devs when I say this project, and its followers were near and dear to our hearts. I loved the time I spent developing the game, participating and spectating tournaments, playing hide and seek, crafting seasonal content, climbing (and failing!) the jump tower, and watching a group of Pokemon fans come together to share something truly amazing. I'm personally honored to have shared the experience with all of you, and thank you all for making the ride such an exciting one. Watching our server tick up to several hundred players on some days was a thrill I hope to be privileged with again some day. I could go on forever thanking you all for the love you've shown this project and how many fun moments I've had, but I think that's enough about me!

Many of these sorts of posts from fan projects end on a positive note. But this will not be one such post. I, endie, do not speak for the remainder of the team, but I will not be reviving this project any time, ever. The rest of the team has stated they are working on their own IP and will not be reviving Planet Pokemon for the foreseeable future.

So this means, sad as it is, that servers will not be coming back online. You are not experiencing a connection error, there is no connection to a server because there is no running server. Again, I do not speak for the rest of the team, but I believe this is accurate given the time that's passed, and what I last knew about the former development members.

I'm making this post, not because I want to revive some glory, or some hope in the former fanbase. But I'm posting this because there are still many people wondering about the status of the game's servers and a proper statement was never made by those still maintaining the servers.

Thanks for taking the time to read this, my many heartfelt apologies that we weren't able to create the game that both you and I have dreamed of since our childhoods. Thanks for taking the long ride with us and still showing interest all this time later.

-endie

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This is the 9th Issue of The Planet Pokemon Bi-weekly!

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Everything has changed.

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B_Light
B_Light - - 80 comments

Screw developers like this who get everyone exited by acting like they are going to make a finished product. You lie to and mislead people. You never had the intention of finishing this game it was just a hobby for you to experiment with and develop your personal skills in game development. Shame on you and all of the indie developers like you.

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Guest - - 689,292 comments

No a project is like their kid, It must hurt to put their injured kid 'to sleep'. So think about this and Good to know endie I saw this game was going to play it until I realised it was closed so I wrote a little something regarding about it to you. TU

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Guest
Guest - - 689,292 comments

FYI this game was free to play if you had to pay for it I could understand your anger but you didn't so why, why are you so angry for the time that it was out it was fun (for free at that) but all good things come to an end just a halo 1-3 and many other Fun games they didn't lie they planned on making a full game but as Endie said, conflict with their real lifes made it impossible. so don't hate them, be thankful they gave us a free game they made on their free time that was so fun.

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ult1m8n00b
ult1m8n00b - - 54 comments

I disagree with this statement. At the initial creation of this game, there was every intention to finish this game into a playable, and fully-functional state as well as continuously add updates to it. But as with many long-term plans, things can change in an instant, and one's ability to progress towards the goal may be altered because of it. I'm sure they had all intentions of releasing something for a community to play with, but circumstances hindered their progress and ability to do so.

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Guest - - 689,292 comments

It was actually the original developer, 'Cains', who then handed it off to other developers because he didn't have time, and then pulled it back to start over after they had already done a lot of work on it. This caused many of the main developers to leave.

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Guest - - 689,292 comments

I miss this game and joined it soon when it came out and chat in their skype. There was no original one developer, there was a whole team who made prealpha. The developers have personal lives and worked slowly, but coders stop working and made others frustrated. I think Cains talk a lot about his ideas but never coded. He would not give other developers his rights to the project like server and domain so other developers leave because he held them back. At least what I saw

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Guest - - 689,292 comments

This is false actually haha. The original team didn't get much done, in fact, they had pretty much just the pre-alpha done haha.

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