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Pixelot is a classic RPG coming to Desktop, Android, and iOS, that hopes to combine the best parts of classic role-playing games. In Pixelot you will create a custom hero and gather allies to defend against the darkness that has swept over the land of Pixelot. The game will feature numerous recruitable characters, playable classes, items, monsters, and dungeons alike. Promising an engaging story line, laughable dialogue, and a classic yet simple design, Pixelot hopes to be a game that is easy to pick up and hard to put down.

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So this week I have put a ton of work into the Overworld of Pixelot. This means implementing the first map, the South Wood!

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I have gotten a lot of inspiration from classic GBA games like Zelda: The Minish Cap and Pokemon. I am continuing to build out more tiles and images to use in the map but I feel like I have a really great grip on it right now!

I have also tied in the battle screen to the Overworld using Random Monster Battles, and Enemy Unit Battles! Similar to other games, when you walk into an enemy unit’s line of sight, they attack you! When you walk through tall grass you are bound to run into perilous monsters to fight as well!

Finally I have squashed a lot of bugs in the battle screen and I have started working on scripting for this zone and will finish that next week along with a very handy menu system!

For the latest updates about Pixelot please check out my Twitter!

As always, let me know what you guys think and if you have any suggestions!

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Pixelot
Platforms
Windows, Mac, Linux, iOS, Android
Developer
Kyle Berger
Engine
libGDX
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Pixelot
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Kyle Berger
Kyle Berger Developer