I will be posting updates periodically, so that you know what I am currently working on.
The project goal is to create a fully working demo. What that entails;
- the complete core gameplay, interface and everything related to it
- the collection mechanics (since we all love collecting stuff)
- basic enemy AI
- a basic boss
- one completely playable level
Currently working on;
Art related
- New rig for main character. Animations will also be addressed after that.
- Weapon for main character.
- Interface design.
Code related
- Setting up ScaleForm for the interface (I need animations, so SF became necessary).
- Researching interface code.
Currently paused
- Further implementation of basic moveset. Before I can get that to work, I need to have a basic interface in place (due to skill switching and general feedback). The new rig is also necessary since I cannot make any new animations before that.