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Pichón is a puzzle platformer where we control a character that's constantly bouncing. The player must solve puzzles and collect 5 gems to open the exit to the next level. Built using HTML5 and the Phaser game framework.

Post news Report RSS Dev Diary #001

Progress: - Added placeholder image for gems - Implemented gems in game - For now, collecting the five gems automatically wins the level

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Versión en Español: Lisandrolorea.com.ar

Originally posted on April 20, 2014

Progress:

  • Added placeholder image for gems
  • Implemented gems in game
  • For now, collecting the five gems automatically wins the level. In the final version, collecting the five gems just opens the exit into the next level, but you still have to get to the exit in order to end the level.
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