Pichón is a puzzle platformer where we control a character that's constantly bouncing. The player must solve puzzles and collect 5 gems to open the exit to the next level. Built using HTML5 and the Phaser game framework.
This behave similarly to the ones in old Megaman games. The key difference is that the implementation here is simpler. There is a global timer and every time it goes off the activated/deactivated blocks invert their state.