Phantasy Star Online was one of the first ever online console games. Second only to Chu Chu Rocket which was written by the same development team shortly before PSO. This project aims at remastering Phantasy Star Online's gameplay. The technical challenges faced by the original development team no longer exist and a richer, less exploitable, world of Phantasy Star could be actualized. Currently the project's development team consists of only Glader, a network programmer and author of a networking library called GladNet. As the development team size expands the project will more fully be realized. Artists very welcome.
The Phantasy Star Online Remastered team is very pleased to announce the release of a promotional/proof-of-concept demo that has been in the making for awhile in Unity3D. While technically an unfinished product and likely not reflective of the final game we wanted to give Phantasy Star Online fans an idea of what the end-product could potentially look and feel like visually.
While I don't support or recommend watching video footage of this promo one of our developers has made a quick recording of the demo for players who do not meet the specs required to run it. We're aware of the poor performance and are addressing it in our future level designing. Expect forest to be redone and to look better than it already does.
More in-depth information is available on our Reddit release post: PSO Reddit
Almost last but not least we have a spoiler/teaser for some level design work we're currently doing on Caves available as a quick screen-grab (WIP of a Room): Caves
Although the below downloads are available on Reddit we'll save you the trouble link directly to them.
We want to say thanks to everyone who was excited and supported us. We hope this dream can become a reality and that one day a remastered version of Phantasy Star Online can be released for the PSO community. We're still very much in need of passionate PSO fans with a development skillset to contribute to this community project. Please feel free to message me.
Myself and a couple of other's working on the team, whom shall be named after the release of the beta, have been working diligently on a promotional/prototype...
This project is currently looking for passionate and talented artists and developers to collaborate with. Currently myself, Glader, am acting as a one...
When I was 10 or so PSO was the love of my life. I'm looking forward to seeing this realized.
Does this need an original PSO or it is brand new game?