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A beast is roaming the ship. A creature known from long-forgotten fables and ancient myths. It could prowl around in any shadow and lurk behind any corner. We must plan our every move. We must survive the infection. We must get off the ship. We must escape Phantaruk.

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Phantaruk Launch Trailer

Phantaruk Launch Trailer

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We are happy to announce that the Phantaruk Launch Trailer is available on YouTube – you can watch it here. See for yourself what lurks in the shadows...

Phantaruk comes out from the shadows

Phantaruk comes out from the shadows

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It’s been quite a while since last information about the game Phantaruk which is right now being developed by Cracow Polyslash studio. Time to reveal...

Huge changes: a new demo version released!

Huge changes: a new demo version released!

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After two months of development since last ‘Phantaruk’ demo release, we proudly present you a new version. Despite the game being still in an early...

Phantaruk is Greenlit!

Phantaruk is Greenlit!

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We are happy to announce that ‘Phantaruk’ made it to Steam via Greenlight. In other words – we got Valve’s attention and Gabe’s employees opened...

HUD-making autopsy and tips

HUD-making autopsy and tips

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Today I’d like to tell you something about designing GUI for ‘Phantaruk’. Creating a working, immersive system is not an easy task, that’s why...

Demo release date

Demo release date

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We decided to release a demo version of our game, ‘Phantaruk’, a horror where its mood is created without jump-scares.

Phantaruk is on Steam Greenlight!

Phantaruk is on Steam Greenlight!

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It’s happening! ‘Phantaruk’, our small game made after hours landed on Steam Greenlight and is waiting for your help and “YES” votes.

Sneak peek gameplay + Changelog

Sneak peek gameplay + Changelog

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We are excited to show you gameplay video of the Phantaruk for the first time!

Unique Health System

Unique Health System

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Today I want to talk about health mechanics in “Phantaruk”. We wanted to add something special to our game, besides the story and graphics. A system...

About level design

About level design

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Level design is a great thing. Today I want to share some information about locations in Phantaruk and what obstacles you will find while exploring Colonial-02...

GameDev Diary v.0.0.4: Important Changes

GameDev Diary v.0.0.4: Important Changes

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A video game ‘Phantaruk’ has been made for quite a long time now. However, recently we decided for a radical step - change of graphics and part of...

Current status and changes

Current status and changes

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Today I want to tell something about our game ‘Phantaruk’ that we started but haven’t finish. Project must have a status, so 'Phantaruk’s' is...

Community’s influence #1: Enemies

Community’s influence #1: Enemies

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From today and this post we start ‘Community’s Influence’ series in which we will be able to learn your opinions about specific subjects. We would...

Moving

Moving

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Everything goes on and so do we. Our secret base on wheels had to be moved few days ago. Thanks to that, working conditions changed a lot. No more tight...

Amazing community news

Amazing community news

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We would like to share amazing news! Our forum and facebook fanpage is on!