Explore the galaxy in a fast-paced space shooter featuring:
If you are looking for a space simulation where you drift in the middle of nowhere for hours, by yourself, just, no! Experience non-stop arcade action with modern game design and visuals that combine 2D and 3D cel shaded art. Friends can jump in and out at any time with local co-op up to 3 people.
We are an indie startup with a small team of devs making games we would want to play. We love space shooters and have an appreciation for games that are easy to pick up but have a lot of depth. Development is on-going and is currently in a playable, pre-alpha state. We believe our scope and goals match our team capacity and expect to launch Perseus 230 before the end of the year. Join us in making this game a reality.
Please comment on what you like/dislike. We welcome your feedback. Follow us to keep up with our progress as we hit key milestones.
We want to inform that we are now live on Steam Greenlight. So, if you have a Steam account don’t forget to vote for us! And spread the word to your Steam Friends. The faster we are approved, the sooner we can publish.
Now, we are going to introduce the man that Bonnie Tyler was thinking about when she sang “Holding Out For A Hero”:
Name: Shinji Daisuke
Race: Cyber-human
Bio: Born to non-enhanced human parents on the terraformed Mars 17 colony, Daisuke was an ordinary child. As a teenager he worked in one of the planet’s first farms. There he developed his strength along with a taste for challenges. When the Perseus Sector Council expanded it’s military efforts in the region, Daisuke enlisted. He started as a trooper but was soon promoted to carrier pilot because of his skills and discipline. The young Daisuke saw the birth of the cybernetic human enhancement program, the Alter-Human Project predecessor.
During his military career, he made some cyber-enhancements to his body—replaced one eye for a biocomputer with HUD, implanted a skin-temperature controller, among others. After being injured in the fierce Four-Planet War, Daisuke was discharged. He felt betrayed for he knew there was still much fight left in him. He took commissions as a commercial space pilot in dangerous zones but the action was not enough. Eventually he grew tired of the job. Convinced civilian life didn’t suit him, veteran Daisuke joined Task-Force Perseus 230, searching for an opportunity to prove his honor and bring justice to the sector.
Nobody can pronounce his first name... With bonus pixel-art animation.
How we implement shading in Perseus 230 to achieve the game’s distinct look.
A Tale of Design and Treachery In The Pitfalls of SCI FI Tropes.
Good job! Looks really cool & professional.-Stacie
That's freaking amaze-balls. How the f did you guys pull that off?