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Travel around the region to climb challenging peaks while logging progress in your peak journal and take in the picturesque views of nature, rendered in the style of turn-of-the-century mountaineering photos.

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DEMO

This is a Demo of the game that is slightly jam-packed with the core features that I want to get across. The demo was supposed to be shown at Norwich Games Festival, but due to the festival's cancellation, I am just putting the demo out publicly now.

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CONTROLS

Move . . . . . . . . . . . . . . . . WASD

Look . . . . . . . . . . . . . . . . Mouse

Left Click . . . . . . . . . . . Interact / Left Hand

Right Click . . . . . . . . . . Right Hand

Space . . . . . . . . . . . . . . . Jump / Pull-up

Menu . . . . . . . . . . . . . . . Escape

Keybindings can be found in the Options Menu.

If you have issues with the performance, try setting Vertical Sync off in the Main Menu.

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TWITTER : @andosdev

DEVLOG : forums.tigsource.com/index.php?topic=68652.0

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Feel free to leave any suggestions or comments, and thanks for playing!

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Peaks of Yore Public Demo

News

This is a demo of the game that is slightly jam-packed with the core features that I want to get across. The demo was supposed to be shown at Norwich Games Festival, but due to the festival's cancellation, I am just putting the demo out publicly now.

The game is in development, so this build is just to test out the main features and to get some feedback.

To keep up with updates on the development check out the links below:

TWITTER : @andosdev

DEVLOG : forums.tigsource.com/index.php?topic=68652.0

I hope you enjoy!

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Peaks of Yore Demo - Windows

Peaks of Yore Demo - Windows

Demo

A peak-bagging adventure, set in the late 19th century.

Peaks of Yore Demo - Mac OS

Peaks of Yore Demo - Mac OS

Demo

A peak-bagging adventure, set in the late 19th century.

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Peaks of Yore Demo
Platforms
Windows, Mac
Creator
andosdev
Engine
Unity
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Homepage
Andosdev.itch.io
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Style
Genre
Adventure
Theme
Antiquity
Players
Single Player
Project
Indie
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Latest tweets from @andosdev

Got the player's hand to twist correctly according to the brush rotations. Yes, my priorities for the content devel… T.co

Jul 3 2020

Reaching the Crux. #screenshotsaturday #gamedev T.co

Jun 20 2020

More bouldering. #gamedev #indiedev #indiegame #bouldering T.co

Jun 14 2020

Climbing this boulder is harder than it looks! #screenshotsaturday #gamedev T.co

Jun 13 2020

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