Path to Mnemosyne is an independent videogame that looks for artistic, narrative and playable innovation to try to get a unique user experience.
I have never considered financial limitations as a restraint for creativity, but as an entry point to set up criteria to start working with.
using austerity as a creative tool
The long-awaited new independent DevilishGames title announces its release date on Steam with a new trailer. The game will be available from September...
path to mnemosyne will be released at steam at the end of september
After launching King Lucas on the late 2016, DevilishGames starts a new phase of ideation and artistic and technological experimentation to quest our...
path to mnemosyne: the devilishgames’ new indie project
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