Patch is a game that takes the term “platform game” to its earlier roots, using one-stage mechanics. Adopting the traditional platform features as jumping, problem solving, obstacles, and specialized gimmicks for each unique level, Patch takes the genre back to what it was in its glory days. Taking a break from the overly glitzy and super glossy graphics so prevalent in today's mass produced video games, “Patch” successfully illustrates a video game that rests simply on its laurels. It's a whimsical piece that gives the gamer a chance to conjure up all those retro feelings forgotten in the corners of high-def platforms, plus the added bonus of something most games haven't put forth in a while—a challenge. This is a game with heart; a simple concept but not simply made.
The first demo to Patch. Includes the first level, boss, and a tutorial level. Enjoy!
I had quite a bit of fun with this, seems heavily inspired by Sonic.
Keep at it, I'd love new ways to kill enemies and maps that aren't limited to the screen. The Boss fight could maybe do with some minions that get in the way.
Kind of paying homage to all the great retro platformers. I wanted to do a traditional one screen map, akin to old Donkey Kong days. Don't see many of them anymore, so i figure I would revive that. Also in later levels, there are other ways to kill enemies, semi puzzle and strategy. I also kept the first level boss pretty simple, to teach the player basics. Trust me, it gets much harder. Thanx for the comment, and for playing!!!! Means a lot to me!
Excellent demo! The wall jumping takes a minute to get used to but I love the retro graphics!