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PARPG is an old school 2d isometric roleplaying game, inspired by genre classics such as Fallout, Arcanum and Planescape: Torment. We've just recently shipped our first techdemo release and are now in planning stages for the second techdemo. The team has agreed upon the following key elements: * Singleplayer RPG; no multiplayer or coop gameplay support * Post-apocalyptic setting nuclear winter setting. Story and game mechanics details are still getting fleshed at the moment * Meaningful choices and consequences; multiple paths to complete quests, including non-violent ways * Emphasis on well-written detailed branching tree dialogue * Tactical, turnbased combat * Written in Python (2.5.x / 2.6.x branch); utilizing the FIFE game engine * Isometric 2d perspective instead of going for full 3d engine complexity * Open source code and asset licensing * Open development philosophy; public development wiki and forums; anonymous SVN checkout

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