The game's level of difficulty was too high. The monster could kill the player instantly, and an horror game, in my point of view, is not about difficulty. At least not when it comes to enemies that you can't fight. So, for this super small update, the monster will have to hit the player two times instead of just one (well, that depends on the players initial health).
Also, the prefab sounds of gasping for water were removed for various reasons, including lag.
A small update
- Player more resistant to attacks - Removed sounds of gasping for water
Posted by TrytoneZ on