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Uses gameplay, visuals, and narrative to tell a personal story of cultural unrooting. It explores the paradigm shifts caused by culture shock and adaptation and investigates how those transformations affect one's vision of people, their environment, the place you initially came from and, most importantly, the place you wish to call home. The game is divided into a sequence of experiences. At first glance, the main world is a typical platformer, presenting the player with environmental obstacles and puzzles. However, the narrative delivery system allows the player to spatially explore the monologue of NPCs and discover clues about how these characters and their worlds work.

Post feature Report RSS IGF 2014 Finalists

This year's IGF finalists. The IGF Awards take place on the evening of the third day of Game Developers Conference, and are a major celebration of the best in indie gaming, with thousands watching the award presentation before the Game Developer's Choice Awards are presented. The 2013 IGF Awards, including custom interstitials from Mega64, are available for online viewing. The Festival Awards will take place March 19, 2014. Anyone can attend the ceremony.

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The IGF Awards take place on the evening of the third day of Game Developers Conference, and are a major celebration of the best in indie gaming, with thousands watching the award presentation before the Game Developer's Choice Awards are presented. The 2013 IGF Awards, including custom interstitials from Mega64, are available for online viewing. The Festival Awards will take place March 19, 2014. Anyone can attend the ceremony.

2014 Independent Games Festival Finalists:

Seumas McNally Grand Prize:

Honorable mentions: 868-HACK (Michael Brough); Crypt of the NecroDancer (Brace Yourself Games); Kerbal Space Program (Squad); The Yawhg (Damian Sommer and Emily Carroll); and TowerFall Ascension (Matt Thorson).


Excellence in Visual Art:

Honorable mentions: Don't Starve (Klei Entertainment); Galak-Z (17-BIT); Shelter (Might & Delight); The Swapper (Facepalm Games); and The Yawhg (Damian Sommer and Emily Carroll).


Excellence in Design:

Honorable mentions: DEVICE 6 (Simogo); Gorogoa (Jason Roberts); Perfect Stride (Arcane Kids); The Banner Saga (Stoic); and Threes (Asher Vollmer, Greg Wohlwend, and Jimmy Hinson).


Excellence in Audio:

Honorable mentions: Don't Starve (Klei Entertainment); Jazzpunk (Necrophone Games); Potatoman Seeks the Troof (Pixeljam); Sokobond (Alan Hazelden, Harry Lee, and Ryan Roth); and The Banner Saga (Stoic).


Excellence in Narrative:

Honorable mentions: Detective Grimoire (SFB Games); Gorogoa (Jason Roberts);Monster Loves You! (Radial Games Corp. & Dejobaan Games, LLC.); Quadrilateral Cowboy (Blendo Games); and Redshirt (The Tiniest Shark).


Nuovo Award:

Honorable mentions: 18 Cadence (Aaron A. Reed); DEVICE 6 (Simogo); Elegy for a Dead World (Dejobaan Games with Popcannibal); Shelter (Might & Delight); and SUPERHOT (SUPERHOT team).


Student Showcase Finalists:

Honorable mentions: Bokida (Institut de Création et d'Animation Numériques); Flying Fish (The Academy of Interactive Entertainment); Ladylike (NYU and NYU Poly); Rabbit Rush (RMIT); and UN EP (Kansas City Art Institute).

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TKAzA
TKAzA - - 3,154 comments

Good luck developers!

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