Papetura tells a story about lonely paper creature Pape, trapped in a flowery prison. One day Pape escapes the captivity, and along the way finds little Tura, a magical being that from now on he will be taking care of. Together they will have to face dark and flaming monsters which will try to burn down their beloved paper world.
The team consists of the creator Tomasz Ostafin (Petums), music artist Tomasz Dvorak (Floex), and sound designer Juraj Mravec. The game was being made for many years, inspired by old classic games like Neverhood, Machinarium, movies of studio Ghibli, and fascination with architecture and paper sculptures.
Papetura is an atmospheric puzzle adventure game made entirely out of animated paper.
From tiny insects, strange creatures, monsters, and truly magical locations everything is cut and glued by hand. Along with beautiful music made by Floex (Tomas Dvorak), it creates a mysterious and unique paper world, shrouded in shadow and light.
After successful Greelight and failed Indiegogo fundraising, the project was pretty much dead. On the side I've managed to push the work forward, and little by little the game started to take a shape. To my surprise the waiting paid off, as composer Floex joined the project, together with sfx artist Juraj Mravec.
Handcrafting took a lot of time, so please enjoy some making-of, with music made by Floex himself:
If you like the game or just want to help a little, I would kindly ask to add to your wishlists, it helps a lot!
Game is now on Steam Greenlight waiting for your opinion!
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