Pantropy is a science-fiction based multiplayer game for players who want to make their own story. You’ll need to band together to thrive in this lush and dangerous world. Luckily, there are factions just waiting to welcome you into their ranks. Are you going to grind resources and craft a powerful mech? Or maybe you’d prefer to set up a mining station to do the hard work for you and hunt down enemy factions instead.
Fixing bugs, bringing back mobs and finishing the first boss!
We´re looking forward to the last 24 hours of our Kickstarter campaign! We´ve almost met all of the stretch goals!
The big graphics overhaul, base batching and Kickstarter!
We have launched the Kickstarter reboot yesterday!
A million bug fixes, new content and an update on the Kickstarter.
Kickstarter is live! Bug fixes and faction bases.
Finally fixed a horrible bug, added the market and finished many new 3d assets.
Lots of bug fixes, improvements and the new, epic T3 mech!
Lot´s of bug fixing, AI improvements and work on the new mechs for Pantropy.
Saving system, server backend - the mighty T2 mech and a lot of new content.
We´ve just started closed testing and planning the upcoming Kickstarter in November.
Pantropy Devblog 27 - working on mechs and AI and planning the upcoming Kickstarter
Back from the Gamescom, right back to work! We have finished a lot this month.
SteamSDK is finally working! New turrets and lots of coding rework.
Pantropy has finally been greenlit!! We published a public roadmap and still improve the upcoming alpha.
More creatures, enemies and trailer preparations.
Devblog time again! Sorry for the break, but we had to focus on the game. Why does a day have only 24 hours?
Lots of improvements and bug fixing - taking some time off for christmas.
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