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Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

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Atlasfield says

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9 years later come this game; I enjoyed it when it was Lugaru, nice gameplay and interesting story of anthropomorphic-furry characters, cool combat system and epic battles. However, it passed 9 years were the developer showed small technical details of alphas, showing the game like a demo of combat simulator or something like and some artistic topic were maybe 10% of those concept arts showed only appear on the game... and I am sorry for who pre-ordered the game because is basically the same as was showed in these 9 years. The game only changed on graphics, same gameplay and a very short story and it has no-sense, it started interesting but ended so bad.

I am very dissapointment with this game, maybe 9 years later I ´d loved the concept but today... not really. Is for me a demo, very limited engine for combats and damn with the campaign.

I love the rabbits, more if are anthropomorfic, and with a plus if are ninjas, but not justify the game with my love of the rabbits. Ok this is an offtopic. xD

Anyway. Is fun, you can play it for a couple of days and that´s all, I cannot recomend it because I waited many years for play it... and thankfully I don´t pre-ordered.

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