The fight for survival is on! OverDose is a class, team & objective based multiplayer game set on a post-apocalyptic Earth. With gameplay in the tradition of classic games such as Return to Castle Wolfenstein and Enemy Territory, melded with up to date gameplay mechanics and movement, OverDose is a unique blend of online action, team play and of course, lots of gore. Using id tech 2 as a base, OverDose features updated engine features like full real time lighting and shadow mapping, physically based rendering, particle and physics simulations and more. Plus, in classic id Software tradition, our engine and game are fully moddable and scriptable, meaning even amateur mod makers can bring their own creations to life with ease. This isn't war... It's an all out apocalypse!
I just finished the high poly sculpt for the Marauder hands. Currently they are ingame and mapped, just starting diffuse now...
Nice nails man
Great job, Can't wait to see them when they are done :D
That is some fantastic work! I love all the details you've put into it, like the cracked fingernails.
You know... that just scary :-|
awesome!
Wow, just how many polys does that model have?
Its he high poly, so 2.5 million.
Is it possible to have such hi-poly model ingame? I mean, without performance issues and whatnot.
"Its the high poly" :p
I.E we sculpt in high poly, then render this over a lower resolution mesh to get our normal maps. The actual ingame hands are about 2.6k a piece.
Its also shown here without ripped sleeves.
Oh. It's what I thought, but I needed to ask the dumb question anyway. After all, English is not my native language and so the description seemed confusing for me. Cheers! =)
The fingernails of a bag lady.
the wrist looks like the hand belongs to an abomination against nature, like someone has stitched it back on....
Looking fantastic none-the-less. :D
Just wait, in 2 months Dice will announce a Battlefield 3 zombie expansion with those hands in it :P.
All is fair in love and war... But if they do, I may have to rape them.