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Design and build the most efficient metro stations known to man! Excavate. Expand. Set staff priorities. And manage the commuter flow. Overcrowd is a management/tycoon/simulator set below the bustling city of Lubdon Town.

Post news Report RSS Overcrowd: A Commute 'Em Up Greenlight Trailer Live

Another quick update about the new trailer for Overcrowd: A Commute 'Em Up - a new crowd flow and commuter managaement/RTS action hybrid for PC from solo dev Squareplay Games.

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LONDON 6th August 2015: One-man indie developer Squareplay Games has today announced Overcrowd: A Commute ‘Em Up for PC with a bombastic and topical new trailer.

Overcrowd: A Commute ‘Em Up casts you as manager of some of the busiest underground stations in the world. With London in the grip of a 24 hour tube strike, why not see if you could run the transportation network better?

Blending real-time strategy elements with a unique commuter flow mechanic, Overcrowd offers a frantic mish-mash of time pressure, strategic thinking and split-second choices. Think Command & Conquer meets Lemmings via Theme Hospital.

Don’t let the cute isometric visuals fool you: Overcrowd is brutal and not for the innocent – just like your commute. Commuter rage, gastric flu, rodent infestations and, of course, tube strikes, are just some of the many dynamic events that will make your life a living hell.

Overcrowd is all about managing your resources; hire and fire a motley team of cops, medics, litter pickers and janitors. Order them to hotspots, and level their skills. Above all, keep the commuters flowing! The crowd dynamics and simple but reactive AI set the stage for emergent gameplay that feels different every time.

The game is currently in Greenlight on Valve’s Steam store and a demo is due to be announced shortly.

About the development

Overcrowd is the culmination of 3 years’ part-time work by occasional games journalist and advertising copywriter Alastair McQueen (@AlastairMcQueen). He is helped greatly by a free art worker in form of his long suffering girlfriend, as well as other commissioned illustrators.

The aim was to develop a game that was not solely focused on combat, and that allowed for emergent possibilities. A Kickstarter campaign is planned to support the development of procedural stations, allowing for a “Commute-Of-The-Day” Spelunky-style challenge.

Contact: al@squareplaygames.com

Greenlight: Steamcommunity.com

Studio Website: www.squareplaygames.com

Game site: www.overcrowd.co.uk

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baszermaszer
baszermaszer - - 444 comments

Fun video! I would use a better readable big font to announce your USP features.

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ph_101 Author
ph_101 - - 7 comments

Hiya. Thanks! Its a good point, we will make a recut with a bit more time to read the font. If you have a moment please vote for me on Steam Greenlight :)

Reply Good karma+1 vote
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