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WE HAVE TEMPORARILY SUSPENDED DEVELOPMENT OF THIS GAME UNTIL FURTHER NOTICE

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O.R.I.G.I.N is a linear first-person horror experience. After a research team at Origon Corporation unknowingly open a portal leading to hell, havoc is unleashed. You play as a member of a task force deployed into the facility to shut down the portal. But after your team members are brutally slaughtered one by one, you soon discover the real truth, far uglier than the creature itself...

O.R.I.G.I.N is inspired by games like Outlast and Dead Space and encompasses characteristics of shows like The Walking Dead, Devil & Event Horizon

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A new build of the O.R.I.G.I.N demo has been released.

What's new in A.231219.2019.3.0f3?

Issues

  • The main menu and loading screen are cut off if the aspect ratio is not 16:9
  • The main menu is utilising realtime lighting
  • The dropdowns do not render
  • The shadows and reflections options do nothing
  • The credits button does nothing
  • The first level is incomplete and is subject to change
  • A UnityException occurs when the first level is loaded
  • The player mesh and animations are incomplete and are subject to change
  • There is no pause menu

Fixes

The developers have not provided any information.

Changes

  • Introduced a main menu
  • Introduced the ability to modify options
  • Options are now saved in the registry
  • Introduced a loading screen
  • Introduced the first level
  • Removed Mono as the scripting engine
  • Removed the single script that served as a wrapper to the engine
  • Removed the Newtonsoft.Json library
  • All assets are now stored in a single file called data.unity3d

Download A.231219.2019.3.0f3


A screenshot of the main menu

A screenshot of the options menu

A screenshot of the loading screen



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Hereticnic
Hereticnic - - 229 comments

Sorry for being pedantic, but there's nothing I HATE more in modern games than seeing everything being covered by STUPID *** Fog. Give me the option to at least disable that STUPID FOG if I want. Screenshots are looking stupid because of it, sorry but that's the impression it gives me.

It's all about Lighting.
The power of Lighting being done correctly.
Look how this little mod transforms the looks of Doom, and it's just a few Kilobytes in size. It's all done by the CPU.
My footage of the Relighting mod:

Reply Good karma Bad karma+1 vote
LunarShuriken
LunarShuriken - - 1,275 comments

Interesting...

Reply Good karma Bad karma+2 votes
majorisstudios Creator
majorisstudios - - 2 comments

Thank you for your interest! Stay tuned for more updates ;-)

Reply Good karma+2 votes
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