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Players take the role of a boy transported into a magical pop-up book. They must navigate the pages of the book through platforming, puzzle-solving, and utilizing an ability that allows them to half turn the pages of the book. As players flip pages 90 degrees or lay them back down flat, they will be able to access new areas of the page and discover hidden solutions to puzzles.

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booman
booman - - 3,651 comments

I love the premise of a folding world (like a book) and how it can be part of a story/level design. Great ideas!
what was the treat at the end?

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Description

This video shows our basic level in Unity. It also has a little treat at the end!!