Open-Source reimplementation of Westwood’s Command & Conquer: Red Alert game engine, updated to use the hardware acceleration of modern video cards using OpenGL and OpenAL for sound playback. It runs natively on Windows, Linux and Mac OS X. The game was designed with modifiability in mind, but is not identical to the original. Campaigns and mods made for the legacy game won't work out of the box.
This is in a slightly different style to the first concept.
Better than the first, more tac UI like
The menu would probably look better in the bottom left corner tho, maybe even merged with the frame
I kinda like the border on this one better. =)
Like this one better.
Agreed it's better however regarding the map backgrounds best to make it random so one time when the game loads you see a snow background second time this one third time this one again 4th time the old original starting sequence etc.
prefer this one
This one. I like it.
I always thought it was odd to have a background with only one fraction (aside from the MiG attack).