Myself "Shabazzster" and my storywriter under the name of Fizban-Bane. Are currently 4 months into the work of producing OmniSystem-93. It is an MMORPG with vast levels and scenery. We are due to launch in the winter of 2012. Omnisystem-93 is the infinite story concept of a Solar system consisting of 10 planets and 6 cultures all working to maintain an Utopia on their home planet. Who the Main antagonist is, we cannot yet reveal. We are extremely proficient in creating story lines, magical systems, and architecture yet we are lacking in the field of character creation. Any input on this matter is welcomed, but one caveat is that we are very picky. Please click on the summary tab- just under the header- at the top of this page and read comment entries for a sneak peak of the prototype!
We've now added some free content to the dev site so please visit and enjoy!
What we added were some free blue print game levels. Nothing spectacular just some content that you can use in your level design. We also included some liquid shaders. The game is going well. Very soon the GUI system will be in place and allow the game to become intelligent.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
We recently changed and added some features onto the web sight including musical excerpts and Free Unity 3d Levels. Check it out if you have time. Web.me.com
We have been working on our game concepts during the past week and we have started creation for 2 more player "layers" in OmSy-93. The second concept being the X6. And the Third being the.NNet concept. Stay tuned for more.
Character artists and Concepts artists please visit Shabazzster.wordpress.com for in depth game info/storyline/terminology... To view a playable walkthrough please our "Official Page" located to you upper right. You must allow 5-8 min for the prototype to load.
your username is , fizban and your passcode is fizban ...
Above we have posted our Original Clay City Models made in Blender 3d some time at the end of 2009.