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Omegalodon is a third-person multiplayer action game where players compete by attacking/defending the city. The Red Team is comprised of police and soldiers armed with an array of military vehicles and explosive weaponry. The Green Team is comprised of Omegalodon, a 100-foot shark monster, and the Enviros, equipped with a healing beam. The game plays like a backward tower-defense game, but with free-roaming capability and fast-paced, realtime action. Omegalodon's objective is a nuclear containment dome at the city center. The round will end if it is destroyed, the timer reaches zero, or if Omegalodon dies. Features: - Fully destructible environments - Dozens of drivable vehicles including helicopters, cargo ships, and jets - 30-minute round-based multiplayer - Dozens of simultaneous players - Story elements will full voice acting - Nine square miles of open world, spanning islands and cityscapes - A colorful, retro aesthetic

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Poll: Do you agree with me that NOE should add in a first person view? (25 votes)
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First Person Camera Angle (Games : Omegalodon : Forum : Omegalodon Discussion : First Person Camera Angle) Locked
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Jan 1 2014 Anchor

I think that a first-person view would be absolutely amazing with the graphics of Omegalodon. You could appreciate the pixelated details, and just imagine seeing an enemy come around the corner, but in first person. You would have much better aim, and the game would be overall much more cool.

Note: I was thinking you could toggle first-person on and off.

Another note: There may be issues with rendering and NOE would have to add more stuff for first person in vehicles.

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