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Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several mini-games the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects.

Post news Report RSS Encounters, discoveries and the trailer music

In this blogpost, I describe how I encountered a new top player, and let you hear the music for the trailer I'm making.

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An interesting encounter
This Monday, when I was doing my daily check to see whether the servers were still up and other stuff like that, I suddenly noticed a server 'Tovanis', which I'd never seen before. I logged in, and this is what i saw:


I couldn't believe my eyes.... Somebody really spent some hours on this city, which is called 'Origin City'. I later met the guy, named Kaytavo, on my own server (where he was also building a city, it's east of spawn). He gave me these clothes, and challenged me to a duel:


... And I was completely slaughtered. This makes Kaytavo the first player to get the achievement 'And even at his own game...', which involves beating me in a duel. I later discovered this wasn't the only achievement he got: he is currently is the top player [in the highscore], together with long-time expert YukiaEpin. Congratulations!

An important discovery
In the game's early period I mainly tested the game with two friends; because of their practical insights the game is now a lot less frustrating to control. It had been a long time since we did this, but yesterday evening we finally did it again. This led me to the important insight that during the last year I have really underestimated the importance of being able to see the screens of the people you're playing with. There were way more bugs than I expected, and most of them were related to the fact that I could now see that what happened on one screen didn't translate well to what happened to the other. For example, if one player X transforms a construction site into a house, but that somehow does not happen on the screen of player Y, player Y will simply think X hasn't done it yet, and do it himself. Nobody will notice this problem, until they realize two houses are created at exactly the same place, which makes them both unusable.

The trailer music
Okay, back to development. As you know, I'm currently creating a new trailer for the game. This week, I like to talk about the trailer music I composed.

If you know anything about trailer music, you know that the [trailer music for the movie Inception] was extremely influential. The so-called ['Inception horn'] is probably used in at least 1/3 of all action and thrillers trailers after Inception ([click here for a compilation of examples]). However, this trailer music taught me something else as well (as, of course, I'm not going to put a BWAAAM in Olvand's trailer): repeating a simple melody can be used to build to tension. And that's one of the four things I wanted for the trailer music:

  • A piece based around Olvand's main theme
  • A piece which clearly divides into four parts, corresponding to the four parts of Olvand I show in the video (gathering, building, gun customization and minigames).
  • A piece which 'feels' like the rest of Olvand's music (by using the same instruments, mainly)
  • A piece that builds tension

This was my first try, and it surprisingly turned out exactly as I had in mind. I hope you like it too:


The four parts are accomplished by changing keys and main instruments; the tension is created by repeating that 5-note pattern over and over again (although it no longer attracts attention as the track progresses). I hope to show you how it 'fits' with the gameplay shots soon!

If you want more development, see [twitter] or [facebook]. If you want to be a tester, you can subscribe on [olvand.com].

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rsdworker
rsdworker - - 205 comments

looks good - i am still waiting for invite lol

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Woseseltops Author
Woseseltops - - 250 comments

Yeah, sorry the waiting list still is way too long. I'm doing everything I can to make it shorter.

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fascka
fascka - - 76 comments

crap i wanted to be the first one, i was convincing some friends to try the game and join my city

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Woseseltops Author
Woseseltops - - 250 comments

It's not too late ;).

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fascka
fascka - - 76 comments

how do you fish? i keep trying but i cant

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fascka
fascka - - 76 comments

Also the game says I completed 15 achivements but the highscore says I completed 11

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Woseseltops Author
Woseseltops - - 250 comments

I did some research here, and it turned out you were right: for recent members, some achievements were not configured correctly in the database. The game assumed this meant you completed them (so new players started with 5-6 achievements already completed), the website assumed you didn't. It's fixed now, so you can try and get these achievements too!

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Woseseltops Author
Woseseltops - - 250 comments

Fishing: bind a rope to a branch, go stand near water and hit e. Make sure the line tension is not too high or too low by clicking. If you have more problems, please ask on the forums and people will help you out :).

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fascka
fascka - - 76 comments

im number one!!! (or at least at the time of this comment)

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kaytavo
kaytavo - - 19 comments

not any more... :D also Woseseltops i found your little Easter egg while fishing.. SsssSsssSuper Fisher away!

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fascka
fascka - - 76 comments

the creeper plush?

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fascka
fascka - - 76 comments

also kaytavo you are now officialy my enemy (in a way of compiting or something like that english not my first language)

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Woseseltops Author
Woseseltops - - 250 comments

Haha the word you're looking for is 'nemesis' :).

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Guest
Guest - - 688,627 comments

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fascka
fascka - - 76 comments

im number 7 in the highscore

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kaytavo
kaytavo - - 19 comments

o.o did i just get immortalized on the front page of a game's site? my life is complete!

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Woseseltops Author
Woseseltops - - 250 comments

Haha, well, temporily (as this is a weekly blogpost).

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kaytavo
kaytavo - - 19 comments

well immortalized in the archives then

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