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Are you sick and tired of poisonous mushrooms cluttering up your swamps and forests? Then welcome to Ogre Stomp where the name of the game is unleashing your inner ogre and destroying as many obnoxiously cute mushroom buildings as you can!! Watch out though because the buildings leave deadly poison clouds on the ground when you squash them. Why can’t they just die like good mushroom houses? Do you like riding geysers? Well you are in luck! Each mushroom village has been conveniently dotted with a myriad of fantastic geysers for you to play in! Or you could use them to springboard onto more mushroom houses!! So sit back, plug in and release some stress on the increasingly populated mushroom filled areas in your lands!! ------ The concept of Ogre Stomp is to get high scores and achievements by killing mushroom houses. The levels are randomly generated so you will never see the same level twice. There are currently 4 environments. There are power ups and geysers to launch the player.

RSS Reviews
6

HumbleGamerCJ says

Agree Disagree

Before I being, I have only played the demo version of this game so take my comments with this in mind.

Fundamentally? I liked it.

For what it is, this is a very well designed game. The levels are beautiful, the Ogres have the right mix of fairytale "Shrek" and (for want of a better word) "stompyness" to make it fun, and the basic concept and gameplay are solid and very well presented.

It is, however, a very simple game and probably better aimed at children than adults, but that's not a bad thing - not all games have to be gritty, realistic shooters or deep, dark horror RPG's. Even us adults sometimes just wanna kick back and stomp some poisonous mushrooms!

The reasons I scored it 6/10 are as follows:

1) I think the Ogre customisation could perhaps have a few more options (things like hats or armour or hairstyles etc.) just so each player can have an Ogre that they really feels is "theirs". What is there already is good but it's just a bit thin, though this is totally personal preference.

2) The idea is great, but I think maybe adding a little more story to it would drive the player to get the highscores more. i'm not talking Skyrim, but just a reason for stomping on the poisonous mushroom houses. Maybe the local Gnomes are trying to sell the Ogre's hide to an evil Wizard or something??? Just a thought... lol

3) Carrying on from that, maybe adding simple yet engaging enemies (like a couple of said Gnomes) to the higher levels might give the player a bit of an extra, fun challenge (though since I only played the demo this might well have already been implemented)

This is a great starting point, and I think you should be proud of what has been achieved, but it just needs more. Even if it is a "kids game", throw in a couple of challenges other than just finding the house and stomping on it. If you do that, I reckon that this will be a very good, fun and engaging game for children and every adult's inner child :)

6

Dbn404 says

1

waterfly says

8

Lokko432 says

1

Mormert says

4

christian1998 says

1

lukimur says

1

andy72184 says