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It's like an one hand pinball game but in an infinite random-generated trail. Tap your pinball to bounce it up. Make it hit stuff and get score. It sounds simple but it IS NOT.

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Dev Blog #5 - Contest

Dev Blog #5 - Contest

News

I just submited my game to a local contest. Please like my game to support me.

Dev Blog #4 - long time no update

Dev Blog #4 - long time no update

News

I'm back... but no new content yet sorry. (Just in case you thought I abandoned the game.)

New Stage - Deathtrap

New Stage - Deathtrap

News

Multi-balls always save the day in pinball games. But not "Not Pinball".

Dev Blog #3 - what's next?

Dev Blog #3 - what's next?

News

Did you download my game? Did you uninstall my games? DON'T UNINSTALL MY GAME, okay? I am adding new content!

Let me show you some play through

Let me show you some play through

News

I think these videos are good enough to make you understand how Not Pinball is.

It's Released

It's Released

News

The first version of Not Pinball is released in iOS and Android. Download Now!

Dev Blog #2 - advance the idea

Dev Blog #2 - advance the idea

News

After finished the main concept of not Pinball, it's time to extend it.

Dev Blog #1 - introduction

Dev Blog #1 - introduction

News

In the very beginning, the game concept was actually "tap the ball to keep it on screen as long as possible". And then i add pinball as the theme, and...

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Not Pinball
Platforms
iOS, iPad, Android, AndroidTab
Creator
SunnyChow
Engine
Unity
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