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What if you were given a backdoor pass to a site filled with the hottest mobile games currently climbing the charts? What if just by playing the games well enough, you were able to earn money to buy even more games? Would you jump at the chance or just let it pass? Not A Clone is a frantic exercise in quick-thinking and even quicker responding. Featuring over two dozen original and parody mini-games, you must play through them one after another, chaining your successes into the highest score possible for possible fame and prizes. Beat your friends to the top of the leaderboards! Earn Zeni to purchase more games! You have five seconds to get through each mini-game that is thrown at you by following the instructions that appear on the screen. The further you go, the harder it gets. How long will you last before your device runs out of power? Will you earn enough to unlock your next challenge? Will you know which games are being parodies and which games are not a clone?

Post news Report RSS Not a Clone Update: Mundane Housework

Apologize for the silent treatment these last two weeks. As some of you may have noticed, last week, we've updated the demo with some new changes!

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[Cross-posted from Omiya Games]

Apologize for the silent treatment these last two weeks. As some of you may have noticed, last week, we've updated the demo with the following changes:

  1. Adjusting how the first couple of microgames are selected.
  2. Updating sound effects for...
    1. 8
    2. Ridiculous Pinatas
    3. Bun Ninja
  3. Changing how the microgame's background music play. It will cut-off if you've succeeded or failed in the middle of it.
  4. Making Ridiculous Pinatas bounce less off the invisible walls
  5. Adding a cat on the loading screen.

But let's get to the meat of things: when are we going to get a release date for Not a Clone? After all, we've been saying we're nearly done with major features in the game; it's got to be soon, right?

In short, our answer is: "when it's done." We strive to provide the best experience we can to our players, and while the game is insanely close to completion, we still have a few more mundane and/or private housework to do. Future updates on this project will remain low-key until we have everything ready. As such, we do not have plans to live-stream the Not a Clone development next Tuesday.

Thank you for your patience!

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