Nomad Fleet is a RTS game for PC, Mac and Linux where you lead the last remnants of Mankind to safety after a mysterious alien race has hunted them near extinction. Lead a fully armed fleet of battleships, carriers and fighters across several random encounters where they must fight for their survival while scavenging for resources, trading and researching new technologies.
After 9 months of Early Access, Nomad Fleet is finally ready to make a full release on Steam. Here I tell my "raw" experience as a new developer.
from early access to full release
This is it, Beastmancer is now in Steam Greenlight. Check the gameplay video and trailer and please consider voting for my project.
beastmancer in greenlight!
Here I talk about the basic combat mechanics of Beastmancer.
to flank or not to flank
After finishing Nomad Fleet I'm ready to start the development of Beastmancer: a monster tamer tactical RPG.
announcing beastmancer!
After almost a year of development, Nomad Fleet is finally available for purchase on Steam. I also talk about the process and a small controversy.
early access available on steam now!
The Store page for Nomad Fleet is finally up. Also I talk about my last additions to the game before release.
nomad fleet on steam!
Here I describe what's included in the last version that I'll upload to IndieDB. Also I talk about my plans for the release of the game in Steam.
last demo and preparing for release
The big news is that Nomad Fleet has been greenlit but I also want to show you the new features and fixes that I'm adding to the Alpha version.
nomad fleet greenlit on steam (and some updates)
Check my Steam Greenlight campaign and my new trailer for the game. Also news about the current status of the project.
nomad fleet now on greenlight (and a trailer)
The third version of my prototype (and probably the last) includes several new features and ships. Also 3 new levels and many fixes.
new playable version with new levels, ships and features!
Alongside the release of the new version of Nomad Fleet's playable prototype I decided to flirt with the idea of going multiplatform instead of PC only...
new prototype release! (and a multiplatform experiment)
In Nomad Fleet, Mankind has to live crowded in their ships and always in the run but what about the rest of the galaxy? what other threats or opportunities...
the galaxy of nomad fleet
Making a RTS set in space with full 3d movement is challenge enough but what about making one with random encounters?
challenges of nomad fleet
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