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The game is based around the element of controlling the android with these nodes. There are various objectives that are optional to perform (Such as hacking computers or destroying server stacks), although the best scores are obtained by getting the android to the finish area as fast as possible. Though there are some obstacles, such as security systems and enemy defence bots which the android will have to avoid to destroy. Though both of which could be difficult.


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Not dead yet

News

Well, long time no see. I'll just get straight down to a list of what's been going on.

  • A lot of art assets have been made, and the character designs have been remade to made them look less freakish.
  • The basic unity demo is up and running, there are minimal bugs in this build so the next stage is putting in the new UI as seen in the media gallery.
  • A greenlight page has been made.

That's basically it, doesn't seem like a lot but quite a bit of work has been done to get to this stage, and a lot more work is still yet to be done.

The unity demo was just recently finished, so there won't be any major updates to that for a while, but I'll still be making some new assets now and then and posting them here.

So to sum up, slow but steady progress.

Community levels

Community levels

News

Details on contributing custom levels for the NODE IGF demo.

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