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Kabuto is a samurai on a journey to rescue his master and defeat his captors, and in doing so encounters diverse environments, enemies and challenges worthy of a samurai’s reputation; facing them through clever use of his oversized sword.

Post news RSS Devlog 8 – New enemies, animations and implementations

Hello everybody, we are the Nodachi development team, and today we are going to put you up to speed on some of our work. This week, our artist created the third enemy, the level's final boss and some new animations. Also, our programmer has already implemented the new enemy and the new cling animation.

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This week our artist finished the third enemy. See it for yourself right below!

Spear Enemy

enemyspier


The new enemy already has an attack animation. Check it out below!

Spear Enemy Attack Animation

Enemy 3 Attack

The creation of the level's final boss was something that the artist was struggling with because of the height we intended for this specific enemy, we wanted it to be bigger than the others enemies, to show his importance and magnitude.

Final Boss

boss


This week the programmer already implemented the new enemy and the new cling design.

Kabuto Cling

player wallSlide wallCling 1

Spear Enemy Attack

enemy 3 attack

And this concludes this week article. Don’t forget to leave a comment below about your opinion.

Make sure to follow us on our social media, such as our Facebook and Twitter.Stay tuned for more news and development updates next week!

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Nodachi
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Unity
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