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Noble’s Land is a 2D Sandbox MMORPG (Multiplayer Online Role Playing Game). Live in a world of consequences. Loot or be looted with always-on PVP. Explore the world by foot, horse, train, or boat. Buy a house in a city or build your own in the wilderness. Plant, tend, and harvest fields of crops. Cook food to support local taverns,or to supply players setting out for adventure. Travel the world in search of rare fish. Grow your guild from a few friends into an army with their own castle. In Noble’s Land the players run the world.

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Passive Until Provoked
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Description

Finishing off my marathon of a night with the first AI personality, Passive. Creatures that are passive won't attack a player until provoked in one way or another. For now, simply attacking a passive creature will provoke it's attack.

In the animation you can see creatures have different movement speeds. Some creatures you might not be able to run away from, others you can leave in the dust. Tomorrow I'm going to add the next AI personality, aggressive.