NO RELOADING is a single-player third-person shooter featuring cinematic bullet-time, destructible environments, a splash of rogue-lite, and a snarky robot protagonist who has to reassemble itself during its blood-soaked rampage against its captors.
You are a robotic wanderer, who attained all sorts of fantastical technologies during your lifetime, including totally overpowered tractor-beam-like arms and legs. Unfortunately, all that technology has made you a prime kidnapping target...
Body-check a captor against the wall, steal his gun, and begin your rampage. As you regain your lost abilities, you will soon become an unstoppable force, capable of slowing down time, sliding, stomping, dodging, and even grabbing projectiles out of the air to throw back at your captors! All this power, but strangely, you never invested in pockets... no reloading!
Hundreds of hand-crafted, interactable, destructible props and environment pieces, so you can see the destruction you are causing. Throw kitchen knives at enemies, launch a cargo crate into a security bot's cranium, explode questionable containers of fluid, and more! All in a procedurally generated compound for you to escape from!
Your captors are not known to be very intelligent individually, but when working together, they can be surprisingly adept! Prepare to face off against hordes of security guards, robots, strange technologies, and cruel tactics!
Thank you everyone for their continued feedback regarding the demo of NO RELOADING! It has been very helpful in making NO RELOADING a better experience!
We have revamped the UI to embrace the blocky, 80s-style, CRT console user interfaces of the past, and it looks darn neat! Also very satisfying to interact with!
Also, new main menu and logo!
The "edu-ma-cational" update is live for the demo, featuring tutorial additions.
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