Game Controls
PLATFORM ROBOT
CTRL: Movement On/Off
Editor Settings
ON/OFF: When the cursor hovers over the robot as focused object, select EDIT OBJECT from the editor menu. In edit object mode you can press SPACE to toggle the initial state of the robot between ON and OFF.
EDIT PATH: When the cursor hovers over the robot as focused object, select EDIT OBJECT from the editor menu. In edit object mode you can place new path nodes with CTRL. To delete a path node, place the cursor over it and press SHIFT.
We have designed the platform robots in a way that makes it easy to set up even complex systems: As long as the lengths of the paths are equal or a multiple, the system will always stay exactly in sync. Even if some robots get stuck for a while, the system will most likely return to its original cycle.
Game Controls
JETPACK ROBOT
ARROW KEYS LEFT/RIGHT: Steer
CTRL: Boost
Editor Settings
Nope, nothing here to set up.
PATROL ROBOT
Game Controls
CTRL: Shock On/Off
Editor Settings
ON/OFF: When the cursor hovers over the robot as focused object, select EDIT OBJECT from the editor menu. In edit object mode you can press SPACE to toggle the initial state of the robot between ON and OFF.
EDIT PATH: When the cursor hovers over the robot as focused object, select EDIT OBJECT from the editor menu. In edit object mode you can place new path nodes with CTRL. To delete a path node, place the cursor over it and press SHIFT.
While shock is turned on, touching the platform robot will make Nikki fail the level. Patrol robots always move along their path, they can not be halted. Their movement behavior is identical to that of platform robots.
In development: Conveyor, Crane, Train, and many more!