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Next is a social experiment. Is a topdown sandbox style mmo, where the main goal is to recreate a society and reshape a persistent world. What if after 1000 years will be possible to live on a world again after its destruction? We'll have a second chance to create a perfect society, build again cities and create new laws, new religions, new gerarchies. Did we learn from our history and our mistakes? Will you build cities and leave peacefully, or you'll attack other's cities and live in war for territorial control? The game developement just started, and the team is being build: if you are interested in collaboration or you are interested in the project, you can visit the dev blog.

Add media Report RSS Dynamic Plants and Trees Self Reproduction
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Description

As everything can be destroyed and rebuild, what if an army of players destroys a forest while in conflict with another faction?

Trees could be set on fire.. and then? Then trees can self reproduct :)

Every tree borns with a life cycle and a seeding system which is not active by default.
the seeding system is activated by events such time, life state ( if the tree is destroyed or dying ), or by player seeding.
When the seeding system is active, the tree releases random seeds in a definite range. The seeds, colliding, have a 20% chance of planting a new small tree if the terrain is good ( ex: rocks are not good ).

Hope you enjoy.