• Register

Dawn is a voxel-based Open World RPG with the strategic element of Tribe Building. The game is set in a world much similar to our Americas before even the Vikings landed there. Enter a brutal world where beasts, monsters, and the elements all threaten your life. Choose your tribe and fight for survival as you hack, slash, sneak, harvest, hunt, fly, explore, and skinwalk through the lands of the ancients.

Post article RSS Articles

Dawn Dev Log (IndieDB) #3

News

Long time no update!

Hello there, dear reader, and welcome to a new dev log for Dawn (formerly New Dawn). It's been quite a while since I've updated the Indie DB page for Dawn and for that I apologize. I'll be updating this more often in the future. However, long time no update means there's much that has been done!

~Combat Improvements~

There has been many many combat improvements to Dawn over the past few months. This coupled with the new Combat Skills is shaping up to be a nice combat system. Here's a video on Skills. Keep in mind the chunk I've rendered here is just used for testing.

Improvements include damage counters, vitals, animations, etc etc etc.

Most recently I've finished Swimming and started with sound:

I've started to release Daily Changelogs as well. Here's today's:

+ Statistical Damage Formulas
+ Foundation of Combat Stun
* Tweaked Gravity and Jumping to feel better and less rapid/floaty
* Granted more Invincible Frames to the Dodge Roll
+ Foundations of Enemy Swimming

That's all for today lads and lasses. I'll be updating this more and more as in the days/weeks to come!

New Dawn: Dev Log (IndieDB) #2

New Dawn: Dev Log (IndieDB) #2

News

Some vast improvements since my last post. I've even thrown a video together showing off some combat, dodge rolling, and more!

New Dawn: Dev Log (IndieDB) #1

New Dawn: Dev Log (IndieDB) #1

News

Hey all! So today I'll be going over what's been accomplished so far and what's still to come!

Post comment Comments
SkywardRiver Creator
SkywardRiver

More info coming on the morrow.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

Latest posts from @jadinriverjames

RT @WanderWolfST: Hey everyone a new dev log is out! Go on check it out! New Eden Dev Log, March 8th, 2020 • New Staff Member • New… T.co

Mar 24 2020

RT @WanderWolfST: New Lignting System being worked on! #Unity #madewithunity #gamedev #pixelart #indiedev T.co

Mar 3 2020

RT @WanderWolfST: When the New Eden Shrooms hit #pixelart #madewithunity #indiedev #gaming #PlayNewEden T.co

Mar 3 2020

RT @WanderWolfST: Hey, Everyone!! New Eden Dev Log - February 8th, 2020 Alongside that here is the Arachnau… T.co

Feb 9 2020

RT @WanderWolfST: Don’t forget to check our last weeks DevVlog! #NewEdenOnline #PlayNewEden #pixelartT.co

Feb 7 2020

RT @WanderWolfST: We’ve decided to go with the video format for dev logs, Youtu.be **subscribe** to our channel and le… T.co

Jan 13 2020

RT @WanderWolfST: 3 more days to sign up! Make sure you don’t miss out!! , There will be ingame rewards for everyone who participates… T.co

Dec 27 2019

RT @WanderWolfST: We have a special event coming up and would like you guys to be apart of it! And check out our previous devlog!… T.co

Dec 24 2019

RT @WanderWolfST: New Eden Dev Log - December 15th, 2019 "Artwork and Features in this week's Dev Log!” Discord.gg Co… T.co

Dec 15 2019

RT @WanderWolfST: Another week, another Dev Log! This one's big! "Combat, Music, Art, Polish, and more in this week's Dev Log!"… T.co

Dec 8 2019