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Never Ending Night is a game with two modes. MLBY and Cain's Story and also Knight's Saga. MLBY and Cain's Story is a 2D side-scroller exploration game that takes place in a mysterious world.Traverse through a broken world and survive the mechanical monstrosities called Constructs. Knight’s Saga is the fast-paced hack-and-slash role-playing mode for Never Ending Night. After crash landing into an odd civilization oppressed by a ruthless dictator, you must fight and talk your way through various scenarios in order to survive.

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Description

Never Ending Night is a game with two modes. MLBY and Cain's Story and also Knight's Saga.

MLBY and Cain's Story is a 2D side-scroller exploration game that takes place in a mysterious world. Traverse through a broken world and survive the mechanical monstrosities called Constructs.

The minimalistic art style and gameplay is inspired by the emotions of heartbreak the two founders went through in college.

As Cain, you traverse through a broken world and survive through the mechanical monstrosities that persist in this strange microcosm. By your side, MLBY, a strange mechanical butterfly sidekick, helps illuminate your way past beauty, perils, and adventure. By interacting with objects and the environment you overcome your enemies as you piece together the remnants of the past.

Knight’s Saga is the fast-paced hack-and-slash role-playing mode for Never Ending Night. After crash landing into an odd civilization oppressed by a ruthless dictator, you must fight and talk your way through various scenarios in order to survive.

Knight’s Saga allows the player to enjoy a more traditional combat RPG in the world of Never Ending Night.

Players will progress through a story while exploring an open world full of unique NPCs. Players will make decisions during events and most interactions, and these decisions will affect the story. Along the way, players will also collect several weapons and armors that modify their knight. These weapons and armors will make it possible to kill the variety of enemies dispersed along the world. The general game flow will include going through a quest, fighting an enemy, and returning the completion of the quest to an NPC.