Nephil's Fall, at its heart, is a metroidvania platformer. Exploration through action-adventure based play is the basic principle of the game. There will be different paths to take, secrets to uncover, abilities to master and timed jumps to execute. These are the core mechanics that we believe define a great genre. We want to stay true to the gameplay experiences of Nephils’ predecessors and improve on them with a rich story and new mechanics.
We started developing the concept in September 2014 and in spring 2015 we launched the Kickstarter campaign which was successfully funded. The game also got Greenlit on Steam.
Find us on all your favorite social channels, we really want to hear from you! :)
Exordium Games proudly anounces "Nephil's Fall" on Kickstarter - an epic 2d fantasy platformer with metroidvania gameplay, several unique mechanics, beautifully illustrated interactive environments, a deep story-line and great replayability potential.
The game is inspired by a mix of classic metroidvania platformer games and JRPGs as the main visual foundation. We put a lot of effort in creating the world and environments that you'll be exploring and we are really satisfied with the unique art style.
There are two sacrifice mechanics in the game:
A) To pass certain portals into different environments and levels, the player needs to choose which armor piece and thus its essence power he’ll leave behind temporarily. This leaves the player with a tactical choice: decide which of your abilities you can do without for the time being.
B) In order to restore balance to the environment Nephil needs to permanently sacrifice one of his essences by giving it back to nature. This means Nephil is getting weaker throughout the game which means that player will have to become more skillful to compensate for their lack of abilities
Help us get greenlit by voting for the game on our Steam Greenlight page.
Find us on all your favorite social channels, we really want to hear from you :)
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