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Four mega cooperations fight over a resource called Retron, in a galaxy far away. You are the commander of NEO MegaCorp controlling a mothership with high end harvesting equipment.

Your harvesters land on the planet and need to conquer all available resource fields to control all the available Retron.

Be aware, your enemies have the same intention, clever commanders and mean tricks. You can improve your harvester with different equipment to make them more versatile, but so can your enemies. Build an efficient network of harvester and transfer your Retron where it needs to be, to destroy your opponents!

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Hey there,

here is an update on our progress on NeoWars.

Closed Beta
We have recently started our closed beta and its a big learning process for us. Send out mails mainly to friends and family and a few people who registered on our site. Still realizing people do not have much time and motivation to play the game and you need a lot of patience. We have 60 peoples on the list, and 3-4 people who wrote some feedback. But very few people really dig into the game and give awesome feedback.

You can still register for beta here.

We also fucked up the beta 2 release, because the savegame changed. So people had to delete their old versions before they could install and play the new version. And people will not read e-mails, so apprently this was really bad from our side. We should have made the savegame update compatible , but I was a bit too lazy and thought people would read their e-mail.

We are going to open the beta probably in the next 3-4 days. We need some more bugfixes and the intro needs to be redone before we dare to open it up.

Leveldesign
Leveldesign is getting really really slow. Playing every level 1-2 hours and while building and then playing them again and again in the broad context of all levels. We have communicated 50 Levels, we have 40 levels done, 30 okish balanced. So 20 more we need to invest a lot of time in. We will also add some “elite” levels which will need a certain set of gears, otherwise winning will be not possible. Those levels are not dependend on completing the campaign, but will give players an opportunity, which want a bigger challenge.


Website
Peer our artist was very effective the last few days. He finished the trailer as well as our new website. The website is done with the shore theme from wordpress which is really good. We tried different ones but this was really good and quite flexible. New and shiny NeoWars website.

Trailer

The trailer is done. We are happy with it, even though we know it has quite some flaws. But at the moment we cannot invest more time and money into it. Peer has worked on the trailer for quite a while, trying different things. We don't have the experience of making top notch trailers, but I am really impressed how good the result is. The music from our Sounddesigner JCO really helps to make this trailer awesome.

Devlog Part 1

Devlog Part 1

News

Hey there, we are currenlty working on a game called NeoWars. The game has actually a predecessor from 2011, called Neo Circuit. NeoCircuit was originally...

Comments
Luftbauch
Luftbauch

Oh nice, reminds me at Darwinia in some way.
:)

Reply Good karma Bad karma+4 votes
_JoeCool_ Creator
_JoeCool_

Thanks for the comment. Gameplay is more in direction of TentacleWars and Galcon, but with more depth and lots of strategic options.

Reply Good karma+3 votes
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NeoWars
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_JoeCool_
Engine
Unity
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Neowars.net
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Latest tweets from @neowarsgame, @_joecool_

RT @FridayForFuture: BREAKING: In our 40th week of #ClimateStrike|s we have gathered 1.4 million people in the streets of Germany alone.… T.co

Sep 21 2019 by _joecool_

RT @artofsully: For part of my @Mojang art test I was asked to 'reimagine the look/style of Minecraft for a hypothetical new game'.… T.co

Sep 19 2019 by _joecool_

RT @GeorgeMonbiot: The person who made this mural deserves a medal. #Insectageddon T.co

Sep 15 2019 by _joecool_

RT @HakanssonAugust: Better visualization of how this thing works, using just the mouse - put on sound, yeah? 🎧 #gamedev #indiedevT.co

Sep 15 2019 by _joecool_

RT @chriswade__: Steam listened to developers complaining about over-favoring already popular games, ran an experiment on with a sub… T.co

Sep 13 2019 by _joecool_

RT @parents_4future: Take 2 mins to watch this beautiful film #Help from @annalise_davis @lesleyamanning @benlyle1 JOIN the… T.co

Sep 12 2019 by _joecool_

RT @veronicgrk: Guys! We finished #TrashSailors Steam page and it's live now! Check it out and add to wishlist :)… T.co

Sep 12 2019 by _joecool_

Hey there! If you are looking for the awesome rts NeoWars, come on over to @microtalegames, our company account. T.co

Sep 5 2016 by neowarsgame

We're on facebook! Come on over for some information about our next title and the Steam version of NeoWars Facebook.com #indiedev

Sep 4 2016 by neowarsgame

NeoWars is now available on @amznunderground ! #ActuallyFree #GamersUnite #FreebieFriday Amazon.com T.co

Aug 12 2016 by neowarsgame

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