• Register

Four mega cooperations fight over a resource called Retron, in a galaxy far away. You are the commander of NEO MegaCorp controlling a mothership with high end harvesting equipment.

Your harvesters land on the planet and need to conquer all available resource fields to control all the available Retron.

Be aware, your enemies have the same intention, clever commanders and mean tricks. You can improve your harvester with different equipment to make them more versatile, but so can your enemies. Build an efficient network of harvester and transfer your Retron where it needs to be, to destroy your opponents!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

Hey there,

here is an update on our progress on NeoWars.

Closed Beta
We have recently started our closed beta and its a big learning process for us. Send out mails mainly to friends and family and a few people who registered on our site. Still realizing people do not have much time and motivation to play the game and you need a lot of patience. We have 60 peoples on the list, and 3-4 people who wrote some feedback. But very few people really dig into the game and give awesome feedback.

You can still register for beta here.

We also fucked up the beta 2 release, because the savegame changed. So people had to delete their old versions before they could install and play the new version. And people will not read e-mails, so apprently this was really bad from our side. We should have made the savegame update compatible , but I was a bit too lazy and thought people would read their e-mail.

We are going to open the beta probably in the next 3-4 days. We need some more bugfixes and the intro needs to be redone before we dare to open it up.

Leveldesign
Leveldesign is getting really really slow. Playing every level 1-2 hours and while building and then playing them again and again in the broad context of all levels. We have communicated 50 Levels, we have 40 levels done, 30 okish balanced. So 20 more we need to invest a lot of time in. We will also add some “elite” levels which will need a certain set of gears, otherwise winning will be not possible. Those levels are not dependend on completing the campaign, but will give players an opportunity, which want a bigger challenge.


Website
Peer our artist was very effective the last few days. He finished the trailer as well as our new website. The website is done with the shore theme from wordpress which is really good. We tried different ones but this was really good and quite flexible. New and shiny NeoWars website.

Trailer

The trailer is done. We are happy with it, even though we know it has quite some flaws. But at the moment we cannot invest more time and money into it. Peer has worked on the trailer for quite a while, trying different things. We don't have the experience of making top notch trailers, but I am really impressed how good the result is. The music from our Sounddesigner JCO really helps to make this trailer awesome.

Devlog Part 1

Devlog Part 1

News

Hey there, we are currenlty working on a game called NeoWars. The game has actually a predecessor from 2011, called Neo Circuit. NeoCircuit was originally...

Comments
Luftbauch
Luftbauch

Oh nice, reminds me at Darwinia in some way.
:)

Reply Good karma Bad karma+3 votes
_JoeCool_ Creator
_JoeCool_

Thanks for the comment. Gameplay is more in direction of TentacleWars and Galcon, but with more depth and lots of strategic options.

Reply Good karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
NeoWars
Creator
_JoeCool_
Engine
Unity
Contact
Send Message
Homepage
Neowars.net
Release date
Game watch
Follow
Share
Style
Theme
Sci-Fi
Project
Indie
Boxart
Boxart
Twitter

Latest tweets from @neowarsgame, @_joecool_

Made an ancient tower today. Trying to get a little better every day in #magicavoxel. #madewithunity #voxelartT.co

19hours ago by _joecool_

The new formation movement system makes sure all melee units are in front and ranged units in the back.… T.co

Sep 20 2018 by _joecool_

Worked on formation movement (WIP). Formations will also be an important player choice for conquering nodes.… T.co

Sep 18 2018 by _joecool_

RT @MartinSonneborn: Wer das Internet kaputt macht: Auflistung des Abstimmverhaltens der deutschen Parlamentarier. Biddesärr, gern gesch… T.co

Sep 13 2018 by _joecool_

Some stats from the Archer Tower #indiedev #gamedev #voxel #rts #madewithunity #gaming #indiegame T.co

Sep 13 2018 by _joecool_

Testing the new archer tower. #voxel #gaming #rts #madewithunity #indiedev #gamedev T.co

Sep 13 2018 by _joecool_

RT @MJReinheimer: #EU #Uploadfilter #1984 #Article13 the internet now is officially property of the upper 1% T.co

Sep 13 2018 by _joecool_

RT @pascalblanche: Mindblowing #LEGO medieval houses: I wouldn't even know where to start! Pinterest.com T.co

Sep 13 2018 by _joecool_

Hey there! If you are looking for the awesome rts NeoWars, come on over to @microtalegames, our company account. T.co

Sep 5 2016 by neowarsgame

We're on facebook! Come on over for some information about our next title and the Steam version of NeoWars Facebook.com #indiedev

Sep 4 2016 by neowarsgame

Embed Buttons
Link to NeoWars by selecting a button and using the embed code provided more...
NeoWars
Statistics
Last Update
Watchers
10 members
Articles
2
You may also like
Def Area : Dino World
Def Area : Dino World Real Time Strategy
Zero-K
Zero-K Real Time Strategy
Genesis RTS
Genesis RTS Real Time Strategy
Gemini Wars
Gemini Wars Real Time Strategy
Unclaimed World
Unclaimed World Real Time Strategy
Warzone 2100
Warzone 2100 Real Time Strategy