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Neon Tail is an open world roller skating game where you follow a young girl’s adventures and save the streets of Bluepulse City from dimensional disaster. She will meet many colorful characters and explore many fantastic locations of the city, from its various districts (shopping, business, residential etc) to its subways and sewers, to the unknown planes of existence. The game is inspired by the urban dynamism of Jet Set Radio, the character development, narration, and emotional connections from Life is Strange, and the open world freedom from new gen Batmans.

Post news Report RSS Neon Tail - Devlog 22

Implemented saving system - Updated the options, now they're saved - Implemented main menu - Added a first version of the prologue - Added a wake up from a sofa animation - Implemented it based on first mission - Shopping District accessible but all rail collisions are to be done.

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This week's #screenshotsaturday shows a little about what I'm working profusely on at the moment. I also implemented a main menu full of placeholder but it's really not much to see yet. It's all just functional.

This is what I did this week :

- Implemented saving system
- Updated the options, now they're saved
- Implemented main menu
- Added a first version of the prologue
- Added a wake up from a sofa animation
- Implemented it based on first mission
- Shopping District accessible but all rail collisions are to be done.

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Neon Tail
Platforms
Windows
Developer
Rocket Juice Games
Engine
Unity
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Neon Tail
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Related Engines
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Rocket Juice Games
Rocket Juice Games Developer & Publisher