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Neon Tail is an open world roller skating game where you follow a young girl’s adventures and save the streets of Bluepulse City from dimensional disaster.

Post news Report RSS Neon Tail - Devlog 14

This week's #screenshotsaturday shows steady progress : - Environment update. - Re positioned Spheres and rails. - Created the game rules, simple timer, score, scoreboard. - Added the "Style Tracker System", tracking jumps, grinds, wallruns, on beat grind and turn around. When a sphere game starts, style combos adds time to the timer. - Added entering proving ground cutscene. - Found a funny bug. See the end of the video

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This week's #screenshotsaturday shows steady progress :
- Environment update.
- Re positioned Spheres and rails.
- Created the game rules, simple timer, score, scoreboard.
- Added the "Style Tracker System", tracking jumps, grinds, wallruns, on beat grind and turn around. When a sphere game starts, style combos adds time to the timer.
- Added entering proving ground cutscene.
- Found a funny bug. See the end of the video! :3

Next week I'll add hitting goal animation, sphere game ending cutscene, environment props and start working on pedestrians.
Have a nice week end!

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Otyugra
Otyugra - - 5 comments

Holy cow! I never knew I wanted to play as a roller skater before, but just seeing the fluid animations of the playable character explore such a cool 3D location got me hooked instantly. Honestly, getting from point A to point B in your game looks fun as it is, so I hope traveling through places is just as much of the game as Tony Hawk tricks are. Over and out. :3

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