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Call of Duty: Zombies Quake demake "NZ:P" for the PlayStation Portable & VITA, Nintendo Switch & 3DS, Windows, Mac, and Linux.

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Report RSS nzp 1.2 updated Wahnsinn
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(|EcLiPsE|)
(|EcLiPsE|) - - 102 comments

first comment :P
Great improvements on the map, can't wait to play it.

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zombiekiller928
zombiekiller928 - - 98 comments

shut up!

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Mr-Gency
Mr-Gency - - 1,965 comments

Shun the firster!

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TomAwezome
TomAwezome - - 47 comments

At least he's not bragging about it! :D

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(|EcLiPsE|)
(|EcLiPsE|) - - 102 comments

they have buried my comment just because is the first one :))

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zombiekiller928
zombiekiller928 - - 98 comments

u really gotta shut the **** up

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Flash_Sentry
Flash_Sentry - - 249 comments

holy crap man are you that jelloius that he was first?

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truenightmare
truenightmare - - 1,558 comments

WOW... when you say update you really mean update

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dr_mabuse1981
dr_mabuse1981 - - 1,253 comments

Can you post a tut how you make the maps in halflife bsp format?
I tryed it and i failed... lolz...

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(|EcLiPsE|)
(|EcLiPsE|) - - 102 comments

here is it: Nzportable.com
use worldcraft 3.3 with zhlt and at the hlcsg when you compile it put -wadinclude "path to wad"

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dr_mabuse1981
dr_mabuse1981 - - 1,253 comments

thanks :D

I will switch to hlbsp, because the Quake1 BSP is destroying some details on my maps when compiling as Q1 BSP.

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JavierMaki
JavierMaki - - 157 comments

mabuse, use Valve Hammer Editor with NZP FGD and WAD3, try it :)

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dr_mabuse1981
dr_mabuse1981 - - 1,253 comments

****, i have more than one WAD for making my maps, and Worldcraft is crashing when i use the halflife compiler tools..

looks like i need to continue working with the ****** q1 bsp...

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JavierMaki
JavierMaki - - 157 comments

haha, well i try now the VHE combination, later i post the final result :)

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fudrucker5
fudrucker5 - - 446 comments

i dont think adding boxes and a couple of walls is an update. im more looking forward to less freezes.

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Mr-Gency
Mr-Gency - - 1,965 comments

I'm looking forward to being able to access the mystery box again.

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Ju[s]tice Creator
Ju[s]tice - - 388 comments

don't worry teddys are not gone. Also in the vid map looks too dark, it's brighter in the game.

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KiiNG
KiiNG - - 352 comments

What am i listining to...? anyway cool update

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zombiekiller928
zombiekiller928 - - 98 comments

elena siegman - coming home

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Sarge127
Sarge127 - - 412 comments

You guys are making great progress!!

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zombiekiller928
zombiekiller928 - - 98 comments

i need tutorials of making those awesome obstacles!
plz help :(

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killahmonkey
killahmonkey - - 47 comments

New Wahnsinn looks SWEET looking forward to 1.2

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H4nat4ro
H4nat4ro - - 233 comments

See? I told you guys, it's worth to wait for the next update :D

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ArkaZeen
ArkaZeen - - 1,696 comments

YES AN UPDATE :D

EPIC!

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Dr.Goupyl
Dr.Goupyl - - 2,269 comments

Impressive.

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medz123
medz123 - - 31 comments

whats the point for the psp its just guna lag more when you open the door and i bet they did not fix the lag for psp on 1.2 and i bet there is no online too it guna be rubbish guy whats the point its goin to be the same as 1.1 no diffrents u will all see

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(|EcLiPsE|)
(|EcLiPsE|) - - 102 comments

the structure of the map doesn't influence the frame rate, it's gonna be the same as previous.

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WildMint
WildMint - - 259 comments

I hope that the game will not lag in places, and will not shut down before the (probably) 6 wave ...

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masterchief396
masterchief396 - - 425 comments

I'm not sure what you guys are talking about but when I play this on my PSP I get above round 10 just about every time before I start to get lag. Even after that the lag isn't horrible till 13-15 if I remember correctly. I haven't played it in a couple of months. Great work to the devs though! I can't wait until 1.2 is released. You guys are doing an amazing job. Keep up the great work!

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Kazamanowski
Kazamanowski - - 252 comments

need to add stamin-up machine model.

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3arcteku
3arcteku - - 7 comments

it wont load it just takes forever

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AK74FU2
AK74FU2 - - 7 comments

when is this gonna come out im so sick of 1.1!!

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Guest
Guest - - 689,129 comments

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Cskiller1337
Cskiller1337 - - 183 comments

By observing the layout of the map, the rooms and the items and weapons in each room you can see that this map was clearly inspired by Verruckt. There is a Verruckt map for NZP but it's buggy, you can fall out of the map and AI pathfinding is spotty at best. Wahnsinn is NZP's Verruckt.

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Description

Updated Wahnsinn by ju[s]tice

music: coming home, black ops soundtrack

nzp 1.2 beta will come when it comes ;) stop asking for it!!

youtube version: Youtube.com

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