Call of Duty: Zombies Quake demake "NZ:P" for the PlayStation Portable & VITA, Nintendo Switch & 3DS, Windows, Mac, and Linux.
Updated Wahnsinn by ju[s]tice
music: coming home, black ops soundtrack
nzp 1.2 beta will come when it comes ;) stop asking for it!!
youtube version: Youtube.com
please guys follow us on these sites:
Facebook.com
Nzportable.com
first comment :P
Great improvements on the map, can't wait to play it.
shut up!
Shun the firster!
At least he's not bragging about it! :D
they have buried my comment just because is the first one :))
u really gotta shut the **** up
holy crap man are you that jelloius that he was first?
WOW... when you say update you really mean update
Can you post a tut how you make the maps in halflife bsp format?
I tryed it and i failed... lolz...
here is it: Nzportable.com
use worldcraft 3.3 with zhlt and at the hlcsg when you compile it put -wadinclude "path to wad"
thanks :D
I will switch to hlbsp, because the Quake1 BSP is destroying some details on my maps when compiling as Q1 BSP.
mabuse, use Valve Hammer Editor with NZP FGD and WAD3, try it :)
****, i have more than one WAD for making my maps, and Worldcraft is crashing when i use the halflife compiler tools..
looks like i need to continue working with the ****** q1 bsp...
haha, well i try now the VHE combination, later i post the final result :)
i dont think adding boxes and a couple of walls is an update. im more looking forward to less freezes.
I'm looking forward to being able to access the mystery box again.
don't worry teddys are not gone. Also in the vid map looks too dark, it's brighter in the game.
What am i listining to...? anyway cool update
elena siegman - coming home
You guys are making great progress!!
i need tutorials of making those awesome obstacles!
plz help :(
New Wahnsinn looks SWEET looking forward to 1.2
See? I told you guys, it's worth to wait for the next update :D
YES AN UPDATE :D
EPIC!
Impressive.
whats the point for the psp its just guna lag more when you open the door and i bet they did not fix the lag for psp on 1.2 and i bet there is no online too it guna be rubbish guy whats the point its goin to be the same as 1.1 no diffrents u will all see
the structure of the map doesn't influence the frame rate, it's gonna be the same as previous.
I hope that the game will not lag in places, and will not shut down before the (probably) 6 wave ...
I'm not sure what you guys are talking about but when I play this on my PSP I get above round 10 just about every time before I start to get lag. Even after that the lag isn't horrible till 13-15 if I remember correctly. I haven't played it in a couple of months. Great work to the devs though! I can't wait until 1.2 is released. You guys are doing an amazing job. Keep up the great work!
need to add stamin-up machine model.
it wont load it just takes forever
when is this gonna come out im so sick of 1.1!!
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By observing the layout of the map, the rooms and the items and weapons in each room you can see that this map was clearly inspired by Verruckt. There is a Verruckt map for NZP but it's buggy, you can fall out of the map and AI pathfinding is spotty at best. Wahnsinn is NZP's Verruckt.