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"Nazi Zombies Portable" recreates "Nazi Zombies" game mode on the PSP.

Report RSS Nazi Zombies: Portable Reboot

Dead? Nah. Check out the current progress on the new, squeaky-clean NZ:P Reboot!

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Hey, everyone!

This article is to inform you all of the current state of NZ:P..
..no, it's not dead (yet).

For the past 2 years, we have been working on a reboot of the NZ:P Demo, for both PC and PSP. Here, have a screenie:

- Familiar, eh?


These builds were teased both on this ModDB page and on the NZ:P Forum. Due to the interesting reaction from the ModDB community, I have decided to better detail the Reboot here, as well as provide links to both the game to download, and a Discord where you can better communicate with both developers and fans.

Since teased, the Reboot has had constant work and updates to ensure it is the best possible version of NZ:P available. However, there are still lots of bugs and kinks that need to be resolved before the project can be considered "complete". Since it's initial conception, the Reboot has been available on Jukki's GitHub page in hopes that community members could come together and work on the project and report bleeding-edge bugs. This way when "release" actually comes around, we don't have to worry about any untested, game-breaking bugs.

fte 20190322160255 0

- Is that..? No, it can't be..


So, what does this build have over others?

Glad you asked, following the policy established by the Demo, Reboot is 100% open source, meaning you can mod this game to your heart's content. The PC build also uses something called CSQC, which allows you to add a lot of features that would normally require engine edits with ease.


Vita Port?

Sure. We've been working on it. Check out the current progress on the vita branch.


Download?

You can download NZ:P Reboot at the GitHub page, make sure you follow the README for instructions!


I have tons of suggestions, where can I put them?

We have a suggestions channel on the NZ:P Discord, check it out.

fte 20190322161352 0

- Bang bang


We appreciate anyone who's stuck around this long, and we all hope to see you continue to support us and the NZ:P Reboot!

- Moto

Comments
Derped_Crusader
Derped_Crusader

YEET hype!

Reply Good karma Bad karma+3 votes
InvalidSpacebar
InvalidSpacebar

These every other year or so updates never fail to make me wet, good job.

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That_Rin
That_Rin

Great to know been following along for quite a while. Looking forward to the vita port. ^o^

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TheRenegadist
TheRenegadist

Wow, good to hear from you guys!

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Infractem
Infractem

Probably the best mod I've played in the homebrew scene.

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TheTurntable
TheTurntable

Hell yeah!!

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mgs2
mgs2

One of the games that made me think twice about homebrew games... Truly a classic one!

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iPOUND
iPOUND

so i went to the GitHub & downloaded the file but when i load it theres no progs dat?

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iPOUND
iPOUND

well i had some old NZP downloads from 2015 just took one of the progs.dat file & through it in this one lets see if it works..

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MotoLegacy Author
MotoLegacy

Read the README on the GitHub. You need to compile the progs yourself.

Reply Good karma+1 vote
iPOUND
iPOUND

i did shortly after posting this im just trying to figure out how to work the exe now. it seems pretty straight forward i extracted the file click on the exe click on compile & it opens & at the bottom it says psp/nzportable/nzp/progs.dat. (id format) Done 0 warnings & i go to the path it says where the progs.dat should be & its not there so im just trying to figure this out now. its been to long since ive messed around with anything on the computer lol ill figure it out tho thanks man

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Nazi Zombies Portable
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