Call of Duty: Zombies Quake demake "NZ:P" for the PlayStation Portable & VITA, Nintendo Switch & 3DS, Windows, Mac, and Linux.
This is actually pretty old, but I realized that I don't think I've ever shown that zombies can attack through the window on moddb :)
anywho, been working mostly ai-code side, so no visible updates YET
ai is coming along better though! Re-did some stuff qc-side, and improved performance engine-side for the ai, fixed those visible bugs that were causing the zombies to get stuck as shown in the video
OKAY BACK TO WORK
:D wut, i didnt invite you to my house, GET OUT!
Awesome!
=D ! blubs you are the best! I would try to ask you to play some games with me... but no... BACK TO WORK Sl-... I mean... FRIEND!!!
hehehe
correction: they are barricades. not windows.
Windows were barricaded.
Correction: it's nothing
Notice how his arm isn't actually going through anything, it's not like he punched through the barricade and his arm is halfway inside a board of wood
by the looks of it he may have punched through the door to reach over, so I could've said "doors", but then it would've been implied that if you're standing next to a closed door, zombies can go on the other side and tickle you by reaching through.
...that'd be annoying.
No... No hugs...
CANT WAIT FOR 1.2!!!!!!
um if this IS supposed to be based of the WAW zombies game then why do the zombies reach threw? don't get me wrong i love this but if its based of WAW then the zombies should not be able to reach threw
Zombies reach through in every map post-Verruckt
besides, though it is based on waw, what's stopping us from adding... well... anything we want?
NOTHING M8, NOTHING.
IF I WANT TO ADD PONY-BASED PLAYER MODELS IT'S MY ORDEAL AND YOU CAN'T TELL ME NO.
wait wtf did I just say
Do eeettt! you know you want to! (make a derpy one)
Its waw based for now with features from black ops (for example perks and some other features like self revive in solo mode, ballistic knife, some game mechanics and so on.)
So after they get out of the barrier do they manage to get around the house or just get stuck in walls still?
depends on how the walls are placed
the Zombie ai works pretty well now, without lag spikes too.
But I'm trying to make them navigate better!
Anyone else notice the awesome health notification?
yeah, it's pro-status