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Naruto: Naiteki Kensei is a free stand alone game that offers a unique fast-paced experience based on the hit Japanese anime Naruto. Players are able to compete online using a system that combines aspects of a third-person shooter and an action-based fighter to provide a new thrilling experience. The system includes casting clever and powerful Jutsus, stringing together Melee combos, evasive acrobatic free-form Movement, and utilizing an array of Weapons with multiple functions all seamlessly.

Post news Report RSS Saturday Update #1

Get a look at our fancy new rendering system in our first Saturday Update!

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Welcome to Saturday Update #1!

It's been something we toyed with before in R1, finally we have an overhauled cel shaded style!


Saturday Update #1 Screenshot 2Saturday Update #1 Screenshot 1


For those of you who've been around since we were just learning to walk, you might remember this update. Back when we were first starting there were discussions about which direction our art should go in. We ultimately decided on a more traditional painted style because of the limitations the Half-life engine had. We still had some Cel-Shaded textures from those early testing days but they never made it further than that Friday Update because of negative feedback. Admittedly, if we had remembered to turn on the Outline shader they may have looked better, oh well!

Now that we've moved to Unity, we have much greater control over exactly how the engine shades and lights our characters. This allowed us to go back and decide that having a Cel Shaded style would be greatly to our benefit. Why? The first reason is it allows us to spend less time on texturing characters, we can focus that energy elsewhere in the project like on more characters or better maps. Secondly because the textures don't require much detail we are able to ensure that areas that do have detail (face, decorations) have a much higher resolution and therefore have a much sharper appearance! And thirdly, because we have control over all the lighting effects we could dream of.

Unity gives us a fantastic control of color, direction, intensity, and multiple other choices to use for lighting. We can really make Jutsus pop out or locations seem truly dynamic. Not only is it exciting for us to have so much control, but it allows us to do so much more with our game play choices. But that's for another update!

P.S. Follow us on our brand new YouTube channel! Not only will it keep you up to date with our newest videos, but you may even see a thing or two not posted on our main site!


Check back next week for Saturday Update #2: Naruto's Reveal!

- The NNK Team

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blackdragonstory
blackdragonstory - - 1,796 comments

Sounds awesome :)
Is this a indie game now?

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RedKorss
RedKorss - - 243 comments

Sounds Great people. Just a question, you will add part one characters as well right?

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XaviorTrikiri
XaviorTrikiri - - 195 comments

I hope not... Unless they're relevant to the Shippuden story. For example: Haku & Zabuza.

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RedKorss
RedKorss - - 243 comments

Come on, Sound Four? Tough they are probably the only ones I can imagine to even be on par with anyone from Shippudden.

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blackdragonstory
blackdragonstory - - 1,796 comments

The best thing would be to follow the story from the begining.
More characters,more fun :)

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Radar11m
Radar11m - - 694 comments

woot

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nikolassj
nikolassj - - 24 comments

GREAT! ^^
Keep it up am excited to see updates again~

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