Newest release of Evelin's Mirth. Biggest update ever done. Fixed several game-breaking bugs and added tons of content and additional item functionality.
Version 0.5.0 - Thanksgiving Update
///Additions
Chalk drawings of water droplets and doors are now functional
Added intro logos (again)
Added 14 new metal set levels
Crowbars can now destroy pallets
Added various new small bits of art
Added brick set
Added Dogman
Crowbars can now unbarricade windows
Player can now "hide" behind bushes by crouching to avoid getting molested by monsters
///Changes
Players can now advance to a different set while going through indoor levels
Crowbars will no longer break when used to hit walls
Halved the amount of hydration lost while sprinting
Doubled the maximum energy pool for sprinting
Sprint now refills dynamically based on hydration level - less hydrated = slower refill
Sprint now refills even when hydration is under 25%
Borders for exterior levels now render at any distance.
Water sources no longer recharge sprint.
Blood sources no longer recharge thirst.
Made the dizzy state considerably less intense
Crowbars now have a 1/20 chance to break (up from 1/8)
Changed character's death sound to reflect gender
///Fixes
Fixed a bug that caused graphical errors when looting desks and lockers
Fixed a camera lock glitch on one of the metal levels
Fixed a bug where players could not explore anymore than one indoor metal level
Puddles can no longer be consumed through walls
Fixed a graphical error that occured on the start menu
Fixed a graphical error occuring on the boundry bushes
Fixed a bug that allowed players to find and open doors through walls
Buildings now render 3x more effeciently, improving performance
Fixed doorjamb graphical bug
Fixed a bug that caused large field objects to spawn inside of each other
Player should now face the right direction upon spawning in each room