Myriads: Renaissance is a turn-based strategy game with city-building and 4X mechanics. Set in a fantasy world made up of thousands of floating islands, build your capital island, extend your kingdom and overcome a powerful enemy.
The demo only covers the city building and management part of Myriads: Renaissance. All feedback are welcome.
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It looks really great and promising!
But there is one issue in the demo. Map is constantly moving in one direction and its not possible to hold it still, so it's impossible to play :/ (on my computer - Win7)
First of all, thank you for testing!
About the bug you experienced, it's really weird... Did you try to start a new game more than once? Is it doing the same every time?
Many times. Fullscreen, windowed, tried everything possible. It moves to the right top corner (possible x0 y0?) and arrow keys works only sometimes and to keep it still for a while. Actually it seems like up and left arrow is constantly pressed.
I can make a screen capture...
x0, y0, z0 is more or less located at the center of the island so it's probably not related to the origin. As you said, it's indeed like the arrows are constantly being pressed.
While looking at a possible explanation for this bug on the web, I found this: Answers.unity.com
I then realized that I did not remove the controllers/joystick from possible inputs for the game (I should, since the game is not meant to be played with a controller). Do you have a controller or joystick "plugged" (even a virtual one, like VJoy)? I remember having such kind of troubles due to an old badly calibrated joystick.
I don't have any controller (just drawing tablet and 3D mouse as unusual devices - maybe 3D mouse can make a trouble?) but it can be some virtual controller (I can't find any, but who knows). I will try to find a way :)
Don't bother, I will disable the joystick inputs and upload a new build. I will let you know when it's done, if you could test one more time, that would be really nice.
I removed the joysticks inputs and uploaded a new build. If your bug is coming from there, it should fix it.
Yes, It was the problem :) Thank you for fixing. I will try to make a real feedback now. Do you want to send it to comments, or do you prefer PM?
Nice! About the feedback, as you wish. Do what is the most comfortable for you.