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My Time At Portia is a simulation RPG that takes place in a post-apocalypse setting. Humans are few and relics from the past are everywhere. You're trying to start a new life in a town on the edge of civilization called Portia. You will start a workshop and build things with relics from the past, but you can also choose to fight in dungeons, get friendly with town folks, kick some trees, or just explore the surroundings.

Post news Report RSS Autumn Festival: Hotfix Patch 1

Hello! Thank you for all your feedback on the Autumn Festival update - we hope you are enjoying the new features! We’ve made a few changes and fixed a few things, please see the full changelist below.

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Hello!

Thank you for all your feedback on the Autumn Festival update - we hope you are enjoying the new features!

We’ve made a few changes and fixed a few things, please see the full changelist below.

Changelist:

  • Decreased the difficulty to unlock the "The Advertiser","Rock Paper Win!" and "Astronomer" achievements.
  • Fixed the bug preventing horse and llamas from jumping over fences.
  • Fixed some script errors.
  • Added a tip showing that you need an automatic assembly station in the factory.
  • The grass can now be hidden when you select the lowest grass quality setting.
  • Fixed the bug causing there to be only two commissions on the commissions board when your workshop is rated S.
  • Fixed the bug that the production speed of factory is slower than any other machines, even when you have the max mechanical capability.
  • Added furniture for two people in the store.
  • Fixed the bug causing the number of dried apple slices made from an aroma apple, to be inconsistent with the number described. Production time for this has also been increased.
  • Fixed the bug where monsters will not generate the next day when you load your save file.
  • Fixed the crash occurring when using a controller to scroll through the pages of a storage box.
  • Fixed the crash occurring when players try to enquire about recipes from Django.
  • Fixed the bug causing players to get doubled items when retrieving items from furniture.
  • Fixed the bug preventing players from placing items in a display case.


If you encounter any issues, please let us know in the Report A Problem forum.

Thanks!

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