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Muspell is a sandbox RPG in development, inspired by games such as Minecraft and Stardew Valley.

Build, Craft and Farm

  • Build your house block by block, you can make whatever you want. It could be a castle, a village, a farm, a tower or anything else.
  • Plant seeds, take care of your farm or hire peons to help you.
  • Trade with local villagers, sell your goods and buy cool items.
  • Craft potions and unique magic items with your exploration loot.

Action Role playing

  • Fight monsters and defend your base from hostile creatures surrounding.
  • Explore an infinite procedural world, and find unique components for your recipes.
  • Random dungeons with mysterious lore will populate the world, explore them and try to find some powerful and unique items.


Muspell can be enjoyed solo, but also with friends! Host your own server, play over Internet or on a LAN in coop. Define your own gameplay rules.

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Farming in Muspell


Let’s talk a little bit about farming in Muspell.

As you’ve probably seen, Muspell is highly inspired by Minecraft but also farming games like Stardew Valley and the Harvest Moon series.

One of my goals with the game design is to introduce some more RPG-esque elements in a sandbox game. Hence, farming is one way to collect some gold and make your hero progress.

How does farming work actually ?

First you’ll have to buy seeds. Every morning, a random merchant pops up near your starting point. This merchant could sell anything, and there is a chance that he sells you some seeds.

Second step, no surprise, plant the seeds! Then you’ll have to wait several days before you can collect your crops.


The Outbox

There is one special item you can place in the world, that you get when you start a new game. It’s called the outbox. It looks like a regular chest with a gold coin on the top, but its purpose is to exchange your goods for gold.

All you have to do is place your crops in this outbox, and at nightfall you’ll get money, with a short daily summary.



What about crafting ?

There will probably be some sort of crafting in the game, but more for magical recipes and runic words (Think about the Horadrim Cube of Diablo 2).

Farming is a way to get money and buy stuff for your town/fortress. I’m not sure yet if there will be many recipes for food using your crops. Maybe ?

Anyway, it seems to make sense in my head, and I’d say it’s rather fun to play!

You can wishlist Muspell on Steam, early access will be opened soon. I still have a todo list to bash then I’ll probably send the game for review. Even if the game is light in content, I really want to share it as soon as possible and continue to work on it over time.

Introducing the Muspell Project

Introducing the Muspell Project

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Introducing the Muspell project, a 3D multiplayer sandbox RPG, inspired by games such as Minecraft, Stardew Valley and Diablo.

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Windows, Mac
Developer & Publisher
Gargant Studios
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Latest tweets from @sebbourgeois

hey, just released a small update to Muspell alpha 12, including python scripting, rudimentary swimming physics and… T.co

Jul 6 2021

RT @Mudloop: Our game Sunblaze has finally been released! If you want to check it out, I'll post some options in this thread.… T.co

Jun 3 2021

RT @GojiraMusic: Joe recently collaborated with “Play Guitar Hits” and Guitar Pro to transcribe a few classic songs from Magma. Get… T.co

May 21 2021

not sure where I'm going but I tried to experiment adding a deformation grid on my terrain to make irregular shapes… T.co

May 20 2021

RT @deepnightfr: LDtk 0.9 is out with many cool new features: "biome"-specific auto-rendering rules, tileset tagging, level custom f… T.co

Apr 16 2021

Masterpiece 🤘🏻 T.co

Apr 2 2021

Really fun mobile game, give it a try! T.co

Mar 20 2021

RT @BDanubien: Back from vacation (one week 🙏) here is a quick trailer of #kickstarter pre-launch, hope you like it. follow here… T.co

Mar 20 2021

RT @ChrisMarlow666: Accurate!😂#gamedev T.co

Mar 16 2021

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