OLD VERSION. A smaller map focused on house to house fighting in a small city street. 3 possible lanes of attack, lots of places to run.
FYI - this is an older version. New one coming later soon. New features will include much improved ai mesh, access to certain hill areas and an alternative spawn location to help with bot spawning.
The main theme of this map is a working class uprising in a small coastal mining town. Overall the quarters are tighter. Cav is possible, but not recommended. Especially for the bots, mainly due to bottle necking.
The main drag is basically the town's mainstreet. There is a middle tunnel area that cuts through the map and forks out and there is also the upper level running along the edge of the map.
This is a first pass and first release (version 6 on my end lol). Two maps included, both laid out for the BBG NA Bot Survival server. One starts players downtown as the rioters, the other starts them uptown as enforcement.
Entry Points are 0-63 (not sure if EP zero can stay for the server mode, but is present for battle mode testing).
Feel free to use on the server! Though do not upload or host these or any edits to these maps. This map was made mainly for the BBG NA Bot Survival Serer, but i think it would work well in any game mode.
Also, the scene was started using Custom Map 20, so feel free to just grab that scene code. Nothing special done to it. Included below for you though!
0x000000023002a1ba0004210900003ca000006a8900007a7b
outer_terrain_plain
Enjoy! Questions or request, hit me up!
-Sam Hammich